Market revenue in 2023 | USD 4,292.3 million |
Market revenue in 2030 | USD 22,351.6 million |
Growth rate | 26.6% (CAGR from 2023 to 2030) |
Largest segment | Virtual reality (vr) |
Fastest growing segment | Mixed Reality (MR) |
Historical data | 2018 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR) |
Key market players worldwide | Meta Platforms Inc Class A, Microsoft Corp, HTC, Barco NV, Magic Leap, Samsung Electronics Co Ltd, Apple Inc, Sony Group Corp ADR, Qualcomm Inc, Unity Software Inc Ordinary Shares |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to immersive entertainment market will help companies and investors design strategic landscapes.
Virtual reality (vr) was the largest segment with a revenue share of 45.97% in 2023. Horizon Databook has segmented the South Korea immersive entertainment market based on virtual reality (vr), augmented reality (ar), mixed reality (mr) covering the revenue growth of each sub-segment from 2018 to 2030.
For instance, in May 2022, South Korea's Ministry of Science and Information and Communication Technologies (ICT) announced to invest USD 177.1 million toward the promotion of a Metaverse ecosystem.
The government is also investing in creating 40,000 professionals and 220 companies specializing in metaverse technology as a part of its initiatives to make South Korea one of the largest countries in the metaverse market by 2026.
Horizon Databook provides a detailed overview of country-level data and insights on the South Korea immersive entertainment market , including forecasts for subscribers. This country databook contains high-level insights into South Korea immersive entertainment market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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