Market revenue in 2023 | USD 197.0 million |
Market revenue in 2030 | USD 421.0 million |
Growth rate | 11.5% (CAGR from 2023 to 2030) |
Largest segment | Figurine |
Fastest growing segment | Books |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Figurine, Clothing, Books, Board Games and Toys, Posters |
Key market players worldwide | BANDAI NAMCO Holdings Inc, Sony Group Corp, AMC Networks Inc Class A, Studio Ghibli, Good Smile Company, TMS Entertainment, Atomic Weapons Establishment, Max Factory, Alter, Bioworld, Stronger, iMedicom |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to anime merchandising market will help companies and investors design strategic landscapes.
Figurine was the largest segment with a revenue share of 37.11% in 2023. Horizon Databook has segmented the Middle East & Africa anime merchandising market based on figurine, clothing, books, board games and toys, posters covering the revenue growth of each sub-segment from 2018 to 2030.
The increasing fan following of the anime shows, connected with an increased standard of living and improved penetration of online video media, is boosting the market growth in this region. The Middle East has prevalent convention centers that host competitions and cosplay conventions that significantly observe the growing popularity of anime characters among Middle East consumers.
Furthermore, this region generates significant revenue from merchandising, video games, and comics. This, in turn, is expected to drive the regional market growth further during the forecast period.
Horizon Databook provides a detailed overview of continent-level data and insights on the Middle East & Africa anime merchandising market , including forecasts for subscribers. This continent databook contains high-level insights into Middle East & Africa anime merchandising market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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