North America Gaming Market Size & Outlook, 2025-2030
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North America gaming market highlights
- The North America gaming market generated a revenue of USD 68,505.2 million in 2024.
- The market is expected to grow at a CAGR of 7.5% from 2025 to 2030.
- In terms of segment, mobile was the largest revenue generating device in 2024.
- Mobile is the most lucrative device segment registering the fastest growth during the forecast period.
- Country-wise, Canada is expected to register the highest CAGR from 2025 to 2030.
North America data book summary
| Market revenue in 2024 | USD 68,505.2 million |
| Market revenue in 2030 | USD 108,411.6 million |
| Growth rate | 7.5% (CAGR from 2025 to 2030) |
| Largest segment | Mobile |
| Fastest growing segment | Mobile |
| Historical data covered | 2018 - 2023 |
| Base year for estimation | 2024 |
| Forecast period covered | 2025 - 2030 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Console, Mobile, Computer |
| Key market players worldwide | Nintendo Co Ltd, Microsoft Corp, NVIDIA Corp, Sega Sammy Holdings Inc, Sony Group Corp, PlayJam, BlueStacks |
Other key industry trends
- In terms of revenue, North America region accounted for 23.0% of the global gaming market in 2024.
- Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2030.
- Asia Pacific is the fastest growing regional market and is projected to reach USD 282,033.2 million by 2030.
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Gaming Market Scope
Gaming Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| BlueStacks | View profile | 251-500 | Campbell, California, United States, North America | https://www.bluestacks.com/ |
| PlayJam | View profile | 11-50 | London, England, United Kingdom, Europe | http://www.playjam.com |
| Sega Sammy Holdings Inc | View profile | 10869 | Shiodome Sumitomo Building 21F, 1-9-2 Higashi Shimbashi, Minato-ku, Tokyo, Japan, 105-0021 | http://www.segasammy.co.jp |
| Nintendo Co Ltd | View profile | 7317 | 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan, 601-8501 | http://www.nintendo.co.jp |
| Sony Group Corp | View profile | 113000 | 7-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075 | https://www.sony.com |
| NVIDIA Corp | View profile | 29600 | 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 | https://www.nvidia.com |
| Microsoft Corp | View profile | 221000 | One Microsoft Way, Redmond, WA, United States, 98052-6399 | https://www.microsoft.com |
North America gaming market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to gaming market will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 52.21% in 2024. Horizon Databook has segmented the North America gaming market based on console, mobile, computer covering the revenue growth of each sub-segment from 2018 to 2030.
North America is expected to witness significant growth over the forecast period, owing to the increased availability of funding to use gaming as an educational or professional tool. With a surge in the leisure spending in the region, games have emerged as the most preferred choice across the entertainment vertical, forging ahead of other means of entertainment such as film and music.
Accelerated demand for different gaming peripherals and gears such as gaming headsets, gaming PCs, gamepads, and other controllers is a key trend observed in the U.S. market. Social gaming and free-to-play games along with advanced features such as gesture control that make games more interactive and engaging are gaining high popularity among the gamers in the U.S.
The female population in the Canadian gaming market accounts for close to 51%, making it the only country where the number of female players is higher than the male counterparts. The availability of games across different genres such as action, role play, simulation, and strategy are further influential in attracting customers in the Canadian market.
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Target buyers of North America gaming market databook
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Horizon Databook provides a detailed overview of continent-level data and insights on the North America gaming market , including forecasts for subscribers. This continent databook contains high-level insights into North America gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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North America gaming market size, by country, 2018-2030 (US$M)
North America Gaming Market Outlook Share, 2024 & 2030 (US$M)
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