Market revenue in 2023 | USD 9,218.8 million |
Market revenue in 2030 | USD 17,881.0 million |
Growth rate | 9.9% (CAGR from 2023 to 2030) |
Largest segment | Mobile |
Fastest growing segment | Mobile |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Console, Mobile, Computer |
Key market players worldwide | Nintendo Co Ltd, Microsoft Corp, NVIDIA Corp, Sega Sammy Holdings Inc, Sony Group Corp, PlayJam, BlueStacks |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to gaming market will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 39.26% in 2023. Horizon Databook has segmented the Middle East & Africa gaming market based on console, mobile, computer covering the revenue growth of each sub-segment from 2018 to 2030.
The growing adoption of online video streaming services coupled with the booming OTT services market is driving the growth of the Middle East and Africa regional market. The continued rollout of telecommunication and broadband infrastructure in countries, such as Saudi Arabia and the UAE is poised to open opportunities for streamers of video games.
The lifting of 35-year old ban on cinemas and movie concerts by the Saudi Arabian government in April 2018 could b e a restrain to the market growth. The youngsters were previously forced to turn to video games due to the ban on cinemas.
Initiatives being undertaken by the government in Saudi Arabia to promote eSports tournaments are expected to drive the growth of the market. For instance, in 2018, the Saudi Arabian Federation for Electronic and Intellectual Sports (SAFEIS) and Global eSport Resources (GER) organized live video streaming of FIFA eWorld Cup 2018.
Horizon Databook provides a detailed overview of continent-level data and insights on the Middle East & Africa gaming market , including forecasts for subscribers. This continent databook contains high-level insights into Middle East & Africa gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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