Middle East & Africa Gaming Market Size & Outlook
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MEA gaming market highlights
- The MEA gaming market generated a revenue of USD 10,583.0 million in 2024.
- The market is expected to grow at a CAGR of 8.5% from 2025 to 2030.
- In terms of segment, mobile was the largest revenue generating device in 2024.
- Mobile is the most lucrative device segment registering the fastest growth during the forecast period.
- Country-wise, Jordan is expected to register the highest CAGR from 2025 to 2030.
MEA data book summary
| Market revenue in 2024 | USD 10,583.0 million |
| Market revenue in 2030 | USD 17,912.4 million |
| Growth rate | 8.5% (CAGR from 2025 to 2030) |
| Largest segment | Mobile |
| Fastest growing segment | Mobile |
| Historical data covered | 2018 - 2023 |
| Base year for estimation | 2024 |
| Forecast period covered | 2025 - 2030 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Console, Mobile, Computer |
| Key market players worldwide | Nintendo Co Ltd, Microsoft Corp, NVIDIA Corp, Sega Sammy Holdings Inc, Sony Group Corp, PlayJam, BlueStacks |
Other key industry trends
- In terms of revenue, MEA region accounted for 3.6% of the global gaming market in 2024.
- Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2030.
- Asia Pacific is the fastest growing regional market and is projected to reach USD 282,033.2 million by 2030.
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Gaming Market Scope
Gaming Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| BlueStacks | View profile | 251-500 | Campbell, California, United States, North America | https://www.bluestacks.com/ |
| PlayJam | View profile | 11-50 | London, England, United Kingdom, Europe | http://www.playjam.com |
| Sega Sammy Holdings Inc | View profile | 10869 | Shiodome Sumitomo Building 21F, 1-9-2 Higashi Shimbashi, Minato-ku, Tokyo, Japan, 105-0021 | http://www.segasammy.co.jp |
| Nintendo Co Ltd | View profile | 7317 | 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan, 601-8501 | http://www.nintendo.co.jp |
| Sony Group Corp | View profile | 113000 | 7-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075 | https://www.sony.com |
| NVIDIA Corp | View profile | 29600 | 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 | https://www.nvidia.com |
| Microsoft Corp | View profile | 221000 | One Microsoft Way, Redmond, WA, United States, 98052-6399 | https://www.microsoft.com |
Middle East & Africa gaming market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to gaming market will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 53.35% in 2024. Horizon Databook has segmented the Middle East & Africa gaming market based on console, mobile, computer covering the revenue growth of each sub-segment from 2018 to 2030.
The growing adoption of online video streaming services coupled with the booming OTT services market is driving the growth of the Middle East and Africa regional market. The continued rollout of telecommunication and broadband infrastructure in countries, such as Saudi Arabia and the UAE is poised to open opportunities for streamers of video games.
The lifting of 35-year old ban on cinemas and movie concerts by the Saudi Arabian government in April 2018 could b e a restrain to the market growth. The youngsters were previously forced to turn to video games due to the ban on cinemas.
Initiatives being undertaken by the government in Saudi Arabia to promote eSports tournaments are expected to drive the growth of the market. For instance, in 2018, the Saudi Arabian Federation for Electronic and Intellectual Sports (SAFEIS) and Global eSport Resources (GER) organized live video streaming of FIFA eWorld Cup 2018.
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Our clientele includes a mix of gaming market companies, investment firms, advisory firms & academic institutions.
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Horizon Databook provides a detailed overview of continent-level data and insights on the Middle East & Africa gaming market , including forecasts for subscribers. This continent databook contains high-level insights into Middle East & Africa gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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MEA gaming market size, by country, 2018-2030 (US$M)
Middle East & Africa Gaming Market Outlook Share, 2024 & 2030 (US$M)
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