Europe Gaming Market Size & Outlook, 2023-2030

The gaming market in Europe is expected to reach a projected revenue of US$ 80,556.1 million by 2030. A compound annual growth rate of 7.4% is expected of Europe gaming market from 2024 to 2030.
Revenue, 2023 (US$M)
$48,794.6
Forecast, 2030 (US$M)
$80,556.1
CAGR, 2024 - 2030
7.4%
Report Coverage
Europe

Europe gaming market highlights

  • The Europe gaming market generated a revenue of USD 48,794.6 million in 2023.
  • The market is expected to grow at a CAGR of 7.4% from 2024 to 2030.
  • In terms of segment, mobile was the largest revenue generating device in 2023.
  • Mobile is the most lucrative device segment registering the fastest growth during the forecast period.
  • Country-wise, UK is expected to register the highest CAGR from 2024 to 2030.


Europe data book summary

Market revenue in 2023USD 48,794.6 million
Market revenue in 2030USD 80,556.1 million
Growth rate7.4% (CAGR from 2023 to 2030)
Largest segmentMobile
Fastest growing segmentMobile
Historical data covered2018 - 2022
Base year for estimation2023
Forecast period covered2024 - 2030
Quantitative unitsRevenue in USD million
Market segmentationConsole, Mobile, Computer
Key market players worldwideNintendo Co Ltd, Microsoft Corp, NVIDIA Corp, Sega Sammy Holdings Inc, Sony Group Corp, PlayJam, BlueStacks


Other key industry trends

  • In terms of revenue, Europe region accounted for 18.5% of the global gaming market in 2023.
  • Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2030.
  • Asia Pacific is the fastest growing regional market and is projected to reach USD 281,539.5 million by 2030.

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Gaming Market Companies

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Europe gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to gaming market will help companies and investors design strategic landscapes.


Mobile was the largest segment with a revenue share of 39.72% in 2023. Horizon Databook has segmented the Europe gaming market based on console, mobile, computer covering the revenue growth of each sub-segment from 2018 to 2030.


A large number of enterprises in Europe are concentrating on capitalizing the opportunities offered by the trend of gamification of things. Organizations are increasingly opting for initiatives and programs such as gamification in workplace or enterprise gamification by using game elements to drive employee performance.

High internet penetration rate i n the UK is instrumental in making online gaming extremely popular among the populace with over 25% of the population playing video games over the internet. As of December 2017, there are a close to 2,250 active games companies in the UK operating across awide spectrum of gaming technologies such as VR, AR, and artificial intelligence.

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Horizon Databook provides a detailed overview of continent-level data and insights on the Europe gaming market , including forecasts for subscribers. This continent databook contains high-level insights into Europe gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Europe gaming market size, by country, 2018-2030 (US$M)

Europe Gaming Market Outlook Share, 2023 & 2030 (US$M)

Europe gaming market size, by country, 2018-2030 (US$M)

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