Video Streaming Market Size, Share & Trends Report

Video Streaming Market Size, Share & Trends Analysis Report By Streaming Type, By Solution, By Platform, By Service, By Revenue Model, By Deployment Type, By User, By Region, And Segment Forecasts, 2024 - 2030

  • Report ID: GVR-2-68038-629-5
  • Number of Report Pages: 200
  • Format: PDF, Horizon Databook
  • Historical Range: 2017 - 2023
  • Forecast Period: 2024 - 2030 
  • Industry: Technology

Market Segmentation

  • Video Streaming Type Outlook (Revenue, USD Billion, 2017 - 2030)
    • Live Video Streaming
    • Non-Linear Video Streaming
  • Video Streaming Solution Outlook (Revenue, USD Billion, 2017 - 2030)
    • Internet Protocol TV
    • Over-the-Top (OTT)
    • Pay-TV
  • Video Streaming Platform Outlook (Revenue, USD Billion, 2017 - 2030)
    • Gaming Consoles
    • Laptops & Desktops
    • Smartphones & Tablets
    • Smart TV
  • Video Streaming Service Industry Outlook (Revenue, USD Billion, 2017 - 2030)
    • Consulting
    • Managed Services
    • Training & Support
  • Video Streaming Revenue Model Outlook (Revenue, USD Billion, 2017 - 2030)
    • Advertising
    • Rental
    • Subscription
  • Video Streaming Deployment Type Outlook (Revenue, USD Billion, 2017 - 2030)
    • Cloud
    • On-Premises
  • Video Streaming User Outlook (Revenue, USD Billion, 2017 - 2030)
    • Enterprise
      • Corporate Communications
      • Knowledge Sharing & Collaborations
      • Marketing & Client Engagement
      • Training & Development
    • Consumer
      • Real-Time Entertainment
      • Web Browsing & Advertising
      • Gaming
      • Social Networking
      • E-Learning
  • Video Streaming Regional Outlook (Revenue, USD Billion, 2017 - 2030)
    • North America
      • North America Video Streaming Market, By Streaming Type
        • Live Video Streaming
        • Non-Linear Video Streaming
        • North America Video Streaming Market, By Solution
        • Internet Protocol TV
        • Over-the-Top (OTT)
        • Pay-TV
      • North America Video Streaming Market, By Platform
        • Gaming Consoles
        • Laptops & Desktops
        • Smartphones & Tablets
        • Smart TV
      • North America Video Streaming Market, By Service
        • Consulting
        • Managed Services
        • Training & Support
      • North America Video Streaming Market, By Revenue Model
        • Advertising
        • Rental
        • Subscription
      • North America Video Streaming Market, By Deployment Type
        • Cloud
        • On-Premises
      • North America Video Streaming Market, By User
        • Cloud Enterprise
          • Corporate Communications
          • Knowledge Sharing & Collaborations
          • Marketing & Client Engagement
          • Training & Development
        • Consumer
          • Real-Time Entertainment
          • Web Browsing & Advertising
          • Gaming
          • Social Networking
          • E-Learning
      • U.S.
        • U.S. Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • U.S. Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • U.S. Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • U.S. Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • U.S. Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • U.S. Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • Canada
        • Canada Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Canada Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Canada Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Canada Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Canada Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Canada Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
    • Europe
      • Europe Video Streaming Market, By Streaming Type
        • Live Video Streaming
        • Non-Linear Video Streaming
        • North America Video Streaming Market, By Solution
        • Internet Protocol TV
        • Over-the-Top (OTT)
        • Pay-TV
      • Europe Video Streaming Market, By Platform
        • Gaming Consoles
        • Laptops & Desktops
        • Smartphones & Tablets
        • Smart TV
      • Europe Video Streaming Market, By Service
        • Consulting
        • Managed Services
        • Training & Support
      • Europe Video Streaming Market, By Revenue Model
        • Advertising
        • Rental
        • Subscription
      • Europe Video Streaming Market, By Deployment Type
        • Cloud
        • On-Premises
      • Europe Video Streaming Market, By User
        • Cloud Enterprise
          • Corporate Communications
          • Knowledge Sharing & Collaborations
          • Marketing & Client Engagement
          • Training & Development
        • Consumer
          • Real-Time Entertainment
          • Web Browsing & Advertising
          • Gaming
          • Social Networking
          • E-Learning
      • Germany
        • Germany Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Germany Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Germany Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Germany Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Germany Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Germany Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • UK
        • UK Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • UK Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • UK Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • UK Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • UK Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • UK Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • France
        • France Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • France Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • France Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • France Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • France Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • France Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
    • Asia Pacific
      • Asia Pacific Video Streaming Market, By Streaming Type
        • Live Video Streaming
        • Non-Linear Video Streaming
        • North America Video Streaming Market, By Solution
        • Internet Protocol TV
        • Over-the-Top (OTT)
        • Pay-TV
      • Asia Pacific Video Streaming Market, By Platform
        • Gaming Consoles
        • Laptops & Desktops
        • Smartphones & Tablets
        • Smart TV
      • Asia Pacific Video Streaming Market, By Service
        • Consulting
        • Managed Services
        • Training & Support
      • Asia Pacific Video Streaming Market, By Revenue Model
        • Advertising
        • Rental
        • Subscription
      • Asia Pacific Video Streaming Market, By Deployment Type
        • Cloud
        • On-Premises
      • Asia Pacific Video Streaming Market, By User
        • Cloud Enterprise
          • Corporate Communications
          • Knowledge Sharing & Collaborations
          • Marketing & Client Engagement
          • Training & Development
        • Consumer
          • Real-Time Entertainment
          • Web Browsing & Advertising
          • Gaming
          • Social Networking
          • E-Learning
      • China
        • China Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • China Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • China Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • China Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • China Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • China Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • Japan
        • Japan Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Japan Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Japan Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Japan Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Japan Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Japan Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • India
        • India Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • India Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • India Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • India Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • India Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • India Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • South Korea
        • South Korea Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • South Korea Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • South Korea Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • South Korea Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • South Korea Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • South Korea Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • Australia
        • Australia Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Australia Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Australia Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Australia Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Australia Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Australia Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
    • South America
      • South America Video Streaming Market, By Streaming Type
        • Live Video Streaming
        • Non-Linear Video Streaming
        • North America Video Streaming Market, By Solution
        • Internet Protocol TV
        • Over-the-Top (OTT)
        • Pay-TV
      • South America Video Streaming Market, By Platform
        • Gaming Consoles
        • Laptops & Desktops
        • Smartphones & Tablets
        • Smart TV
      • South America Video Streaming Market, By Service
        • Consulting
        • Managed Services
        • Training & Support
      • South America Video Streaming Market, By Revenue Model
        • Advertising
        • Rental
        • Subscription
      • South America Video Streaming Market, By Deployment Type
        • Cloud
        • On-Premises
      • South America Video Streaming Market, By User
        • Cloud Enterprise
          • Corporate Communications
          • Knowledge Sharing & Collaborations
          • Marketing & Client Engagement
          • Training & Development
        • Consumer
          • Real-Time Entertainment
          • Web Browsing & Advertising
          • Gaming
          • Social Networking
          • E-Learning
      • Brazil
        • Brazil Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Brazil Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Brazil Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Brazil Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Brazil Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Brazil Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • Mexico
        • Mexico Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Mexico Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Mexico Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Mexico Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Mexico Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Mexico Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
    • Middle East and Africa (MEA)
      • Middle East and Africa Video Streaming Market, By Streaming Type
        • Live Video Streaming
        • Non-Linear Video Streaming
        • North America Video Streaming Market, By Solution
        • Internet Protocol TV
        • Over-the-Top (OTT)
        • Pay-TV
      • Middle East and Africa Video Streaming Market, By Platform
        • Gaming Consoles
        • Laptops & Desktops
        • Smartphones & Tablets
        • Smart TV
      • Middle East and Africa Video Streaming Market, By Service
        • Consulting
        • Managed Services
        • Training & Support
      • Middle East and Africa Video Streaming Market, By Revenue Model
        • Advertising
        • Rental
        • Subscription
      • Middle East and Africa Video Streaming Market, By Deployment Type
        • Cloud
        • On-Premises
      • Middle East and Africa Video Streaming Market, By User
        • Cloud Enterprise
          • Corporate Communications
          • Knowledge Sharing & Collaborations
          • Marketing & Client Engagement
          • Training & Development
        • Consumer
          • Real-Time Entertainment
          • Web Browsing & Advertising
          • Gaming
          • Social Networking
          • E-Learning
      • Kingdom of Saudi Arabia
        • Kingdom of Saudi Arabia Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • Kingdom of Saudi Arabia Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • Kingdom of Saudi Arabia Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • Kingdom of Saudi Arabia Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • Kingdom of Saudi Arabia Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • Kingdom of Saudi Arabia Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • UAE
        • UAE Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • UAE Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • UAE Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • UAE Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • UAE Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • UAE Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning
      • South Africa
        • South Africa Video Streaming Market, By Streaming Type
          • Live Video Streaming
          • Non-Linear Video Streaming
          • North America Video Streaming Market, By Solution
          • Internet Protocol TV
          • Over-the-Top (OTT)
          • Pay-TV
        • South Africa Video Streaming Market, By Platform
          • Gaming Consoles
          • Laptops & Desktops
          • Smartphones & Tablets
          • Smart TV
        • South Africa Video Streaming Market, By Service
          • Consulting
          • Managed Services
          • Training & Support
        • South Africa Video Streaming Market, By Revenue Model
          • Advertising
          • Rental
          • Subscription
        • South Africa Video Streaming Market, By Deployment Type
          • Cloud
          • On-Premises
        • South Africa Video Streaming Market, By User
          • Cloud Enterprise
            • Corporate Communications
            • Knowledge Sharing & Collaborations
            • Marketing & Client Engagement
            • Training & Development
          • Consumer
            • Real-Time Entertainment
            • Web Browsing & Advertising
            • Gaming
            • Social Networking
            • E-Learning

Video Streaming Market Dynamics

Driver: Extensive Growth Of Online Video Streaming And The Rising Demand For On-Demand Streaming

The usage of digital media is on the rise internationally, with an increasing number of people demanding devices that can support digital media and faster internet. In the United States, digital media consumption has grown significantly, causing a shift from traditional media. Digital media players like Amazon, Netflix, Apple TV, and Hulu are stimulating traditional television as the primary entertainment platform. High-speed internet technologies such as 3G, 4G, and LTE, in conjunction with the prevalent adoption of smartphones, have led to an increase in data consumption. The consumption of audio and video content has further boosted internet data consumption. Moreover, there is an increasing demand for connected devices and consumer electronics that can support digital media and high-speed internet technologies, empowering users to access video content from anywhere in the world.

Growing Demand For High-Speed Internet Connectivity

The usage of smartphones equipped with high-speed internet technologies like 3G, 4G, and LTE has resulted in a surge in data consumption and a rise in the production of on-demand content services, such as real-time entertainment and gaming services. The obtainability of internet connectivity has made it easier to access video content, including social media networking sites like Facebook, FaceTime, Google Hangouts, and Skype. The market for video streaming services is expected to grow due to the convenience and easy access to video content. The growing demand for high-speed internet connectivity is contributing to the growth of the video streaming market. Numerous telecom and tech businesses are working in partnership to bring 5G network connectivity to enable high-speed internet connectivity. Google invested nearly USD 4.4 billion in Reliance Industries Limited, an Indian multinational conglomerate company, in July 2020 to support its 5G product development. Microsoft acquired Affirmed Networks, a U.S.-based cloud-native networking solutions provider for telecom operators in March 2020.

Restraint: High Cost Of Content Creation

There has been a significant shift in the creation of media content in recent years, with traditional television being replaced by online digital platforms. Online entertainment providers like Netflix, Amazon.com, Inc., and Hulu have created successful original content such as Orange is the New Black, The Handmaid’s Tale, and The Man in the High Castle, among other web series. To create original content on the web, companies like Netflix Inc., Amazon.com, Inc., and Google LLC are spending more than USD 11 billion in 2021. In China, the market players in the television industry are companies such as Tencent, Baidu, and Alibaba.com, and they are spending billions on creating new content. For instance, in 2021, Tencent Holding Ltd., a Chinese video streaming company, spent around 52 billion on Research and development. However, Chinese content is still in the early stages of global distribution. The high cost of content creation is thus a hindrance to the overall evolution of the video-streaming marketplace.

What Does This Report Include?

This section will provide insights into the contents included in this video streaming market report and help gain clarity on the structure of the report to assist readers in navigating smoothly.

Video streaming market qualitative analysis

  • Industry overview

  • Industry trends

  • Market drivers and restraints

  • Market size

  • Growth prospects

  • Porter’s analysis

  • PESTEL analysis

  • Key market opportunities prioritized

  • Competitive landscape

    • Company overview

    • Financial performance

    • Product benchmarking

    • Latest strategic developments

Video streaming market quantitative analysis

  • Market size, estimates, and forecast from 2017 to 2030

  • Market estimates and forecast for product segments up to 2030

  • Regional market size and forecast for product segments up to 2030

  • Market estimates and forecast for application segments up to 2030

  • Regional market size and forecast for application segments up to 2030

  • Company financial performance

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