The North America digital avatar market size is anticipated to reach USD 100.61 billion by 2030, registering a CAGR of 46.2% from 2024 to 2030, according to a new report by Grand View Research, Inc. The market is rapidly growing due to technological advancement, increasing online presence, and rising popularity of virtual environments. The accelerated shift towards using digital avatars in the gaming industry continues to expand with new games and platforms emphasizing customizable avatars. It includes not only traditional gaming platforms but also mobile and cloud gaming. Furthermore, advances in VR and AR technologies have opened new avenues for digital avatars, especially in immersive experiences.
As a hub for tech innovation, North America sees significant investments in these sectors. Integrating AI and machine learning (ML) for more realistic and autonomous avatars could open new possibilities for personalization and interaction within digital spaces. Consumers are increasingly seeking personalized interactions, and digital avatars serve as a means for them to craft virtual representations that closely resemble their real-life attributes. This personalization trend extends across various sectors, such as social media, e-commerce, and virtual events. It enables individuals to establish emotional connections and enhance engagement through tailored digital personas that reflect their unique characteristics and preferences.
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The non-interactive digital avatar product segment accounted for the largest revenue share of 57.8% in 2023. The segment will grow further due to the rising usage of non-interactive digital avatars by companies to guide customers through their websites or video games
The virtual agents & assistants category segment dominated the market in 2023 and is expected to grow at a significant CAGR from 2024 to 2030. Using virtual agents to solve customer queries round-the-clock in less time drives the market demand
In terms of industry vertical, the gaming & entertainment segment accounted for the maximum revenue share in 2023 due to the high demand for digital avatars to enhance the gaming experience
In March 2026, UneeQ partnered with Qatar Airways and launched the first ever digital human in aviation, Sama 2.0, to elevate the passenger experience. This unique innovation creates an immersive experience for the passengers as Sama 2.0 provides details about the aircraft and plays multiple games with passengers
Grand View Research has segmented the North America digital avatar market based on product, category, and industry vertical:
North America Digital Avatar Product (Revenue, USD Million, 2018 - 2030)
Interactive Digital Avatar
Non-Interactive Digital Avatar
North America Digital Avatar Category (Revenue, USD Million, 2018 - 2030)
Virtual Agents & Assistants
Virtual Influencers
Digital Avatar in Gaming
Others
North America Digital Avatar Industry Vertical (Revenue, USD Million, 2018 - 2030)
BFSI
Retail & E-commerce
Healthcare
Gaming & Entertainment
Education & Training
Automotive
IT & Telecom
Others
List of Key Players in the North America Digital Avatar Market
AI Foundation
DeepBrain AI.
Didimo, Inc.
Epic Games, Inc.
Microsoft
NEON
NVIDIA Corporation
Pinscreen
Ready Player Me, Inc.
Soul Machines
Spatial Systems, Inc.
UneeQ
Wolf3D
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