The global game streaming market size is expected to reach USD 21.20 billion by 2030, growing at a CAGR of 11.8% from 2024 to 2030, according to a new report by Grand View Research, Inc. The popularity of e-sports and live streaming platforms like Twitch, YouTube Gaming, and Facebook Gaming has significantly impacted the market. Professional gamers and content creators have amassed massive followings, creating opportunities for sponsorships, advertising, and monetization. Live streaming has also become a powerful marketing tool for game developers and publishers to connect with their audience, build hype around new releases, and foster community engagement. However, the oversaturation of content creators and the need for constant engagement can pose challenges for both streamers and viewers.
The advancement of cloud computing and high-speed internet has enabled web-based game streaming services. Platforms like Google Stadia, NVIDIA GeForce Now, and Amazon Luna leverage the cloud to stream high-quality games directly to web browsers, eliminating the need for powerful local hardware. This approach allows gamers to access their favorite titles from any compatible device with a web browser and an internet connection. The scalability and accessibility of the cloud have made this possible, opening up new avenues for gaming experiences. However, concerns around latency, data usage, and internet reliability remain challenges for widespread adoption of cloud-based game streaming.
The subscription model provides game streaming platforms and game developers/publishers with a recurring revenue stream, offering greater predictability and financial stability. This steady income can be reinvested into ongoing development, support, and content updates, benefiting the entire gaming ecosystem. However, maintaining a high-quality service and delivering consistent value to subscribers is crucial to justifying the recurring cost and preventing churn. Platforms must strike a balance between monetization and providing a compelling user experience.
Request a free sample copy or view report summary: Game Streaming Market Report
The market has seen an influx of new players, leading to fierce competition among platforms and services. Major tech companies like Google, Microsoft, and Amazon have launched their own cloud gaming offerings. This increased competition is driving innovation and pushing platforms to offer better features and services to attract and retain users
Based on solutions, the web-based segment led the market and accounted for 60.9% of the global revenue in 2023. Web-based platforms are exploring ways to integrate with existing gaming ecosystems and platforms, such as consoles or PC gaming stores. This integration could allow users to access their existing game libraries or purchase new titles directly through the web-based service. Cross-platform compatibility and seamless integration are becoming increasingly important in the gaming industry
Based on platform solutions, the PC games segment accounted for the largest market revenue share in 2023. The growth of esports has significantly boosted the popularity of PC game streaming, as major tournaments and events are frequently streamed live. These competitive gaming streams attract large audiences and drive viewer engagement, as fans tune in to watch their favorite teams and players compete. Streaming platforms have invested in features and tools specifically designed to enhance the esports viewing experience
Game streaming platforms are increasingly offering bundled subscription packages that include access to multiple games, exclusive content, and additional perks like in-game currency or discounts on purchases. These bundles aim to enhance user experience and provide greater value for subscribers, driving customer retention and loyalty
North America dominated the market and accounted for a 40.19% share in 2023. Regulatory challenges and legal considerations, particularly around issues like intellectual property rights, data privacy, and content moderation, are shaping the game streaming landscape in North America. Platforms are navigating these complexities by implementing robust compliance measures, engaging in industry dialogue, and adapting their business models to comply with evolving regulations, ensuring sustainable growth and mitigating potential risks
Grand View Research has segmented the global game streaming market based on solutions, revenue model, platform solutions, and region:
Game Streaming Solutions Outlook (Revenue, USD Million, 2017 - 2030)
Web based
App based
Game Streaming Revenue Model Outlook (Revenue, USD Million, 2017 - 2030)
Subscription
Advertisement
Others (Donations, Merchandise, Brand deals and sponsorships)
Game Streaming Platform Solutions Outlook (Revenue, USD Million, 2017 - 2030)
Mobile Games
PC Games
Console Games
Game Streaming Regional Outlook (Revenue, USD Million, 2017 - 2030)
North America
U.S.
Canada
Mexico
Europe
Germany
UK
France
Asia Pacific
China
Japan
Indi
South Korea
Australia
Latin America
Brazil
Middle East & Africa
UAE
KSA
South Africa
List of Key Players in Game Streaming Market
Alphabet Inc. (Youtube)
Amazon.com Inc.
Meta Platforms Inc.
Apple Inc.
Genvid Holdings Inc.
GosuGamers
Huya
AfreecaTV Corp.
NVIDIA Corp.
Parsec Cloud Inc.
Sony Group Corp.
"The quality of research they have done for us has been excellent..."