The global earphones and headphones market size was valued at USD 71,496.7 million in 2023 and is projected to grow at a compound annual growth rate (CAGR) of 12.6% from 2023 to 2030. Increasing adoption of earphones and headphones during the workout is primarily expected to drive the market growth over the coming years. Gym-goers waste 30% of their workout time chatting, tangling earphones and headphones wires along with other workout distractions, and only 40 minutes of every hour is spent on exercise. More than 25% of the people spend 10 mins in untangling their headphones. This is also expected to be a primary reason why customers will prefer wireless earphones and headphones over the coming years. Moreover, the earphones and headphones market share in India is anticipated to grow due to the increased adoption of wireless technologies such as Wi-fi, Bluetooth, augmented reality (AR), and Virtual reality (VR) among others.
Manufacturers target fitness-conscious customers by offering innovative features such as fitness monitoring and tracking in headphones. For instance, the BioSport Audio in-ear headphones powered by Intel offer health monitoring capabilities that include no exclusive batteries or chargers. BioSport relies on incorporated-in sensors and unique software to operate as heart monitor, pedometer, and other biometrics. Besides, the earphones and headphones software is designed in a way through which a user can monitor, plan, and implement fitness movements via a mobile application. The rise in popularity of streaming music services like Spotify, Apple Music, and Amazon Music has contributed significantly to the increase in demand for global earphones and headphones market. As consumers are widely adopting wireless headphones and earbuds, there has been a gradual shift towards conventional headphone jacks, which favor both wireless connectivity and Bluetooth, hence fostering market growth.
With consumers depending progressively more on streaming platforms for accessing and enjoying music, there is an exponential increase in the demand for high-quality audio devices. Furthermore, the range of uses for headphones and earphones has increased due to the rise of podcasts, audiobooks, and other audio content, making them essential equipment for a variety of activities. The industry is seeing constant growth and innovation because to the synergistic environment that has been established by the seamless integration of audio streaming services and audio devices.
Top brands are investing a lot of money in designing their earbuds to cater to the fitness industry’s demands. Fitness products require enhanced durability as they are often subjected to wet and dusty environments. Companies such as GN Store Nord A/S (Jabra), Sony Corporation, and Jaybird are working with athletes and health club owners to provide fitness-based features and better ergonomics. The earbuds are being offered with IPX ratings making them sweat and splash-proof to improve life and quality to suit the fitness industry. IP (Ingress Protection) or, in some cases, IPX rating, defines the level of protection that is being offered to the product against dust and water. Some of the safety ratings are IP 54 which offers resistance to dust and water splashes; IP55 which offers resistance to dust and low-pressure water jet spray; and IP 57 which offers a completely dust-tight unit, which can survive high pressure and a heavy spray of water. Such useful features and some significant development in product technology are expected to keep the product in demand over the forecast period.
The market growth stage is moderate, and the pace of the market growth is accelerating. The growth of the market can be attributed to the increased spending on consumer electronics and the launch of innovative earphones and headphones. Adding on, the speculative growth in consumption of OTT platforms is aimed to boost the earphones and headphones market expansion from 2023 - 2030.
The earphones and headphones competitive landscape is characterized by manufacturers' focus on global deployment, technology innovation, and product differentiation to sustain competition. They also aim to lower production costs by attaining economies of scale by leveraging the large customer base. Rapid product development cycles, enhanced customer service, research & development, and engineering & design operations are among the other focus areas that help OEMs add value to their products, which is prompting the competitive landscape of the earphones and headphones market.
The key companies also adopted inorganic growth strategies such as acquisition of other small-scale manufacturers. Adding on, earphones and headphones market size in the United States companies are emphasizing updating their training programs to incorporate any technological and competitive shifts and changes. Mergers or acquisitions and multiple partnerships are other growth strategies adopted by companies to expand their distribution platform. Furthermore, companies invest significantly in building relationships with independent and direct sales forces globally as a part of their growth strategy. Earphones and headphones market new brands such as EVEN, 1MORE, Audeze LLC., and Nura are investing significantly in conducting comprehensive training programs for their sales and marketing team as well as third-party distributors.
The market for earphones accounted for around 90% of the overall share in 2022 and is anticipated to witness a CAGR of 13.2 % from 2023 to 2030. Increasing consumer demand for higher fidelity and style may favorably impact market growth. The growing popularity and adoption of smartphones, tablets, laptops, portable music players, and other mobile devices are expected to catapult the earphones demand over the forecast period. Further, a focus on compatibility with all the aforementioned portable electronic devices may spur earphones market demand over the next few years.
The headphone market is anticipated to register a CAGR of 4.2% from 2023-2030. The growth is attributed to rising demand for trendy headphones as well as specialized headsets catering to various applications like gaming, audiophile, and fitness is expected to drive market growth.
The USD 50-100 segment is expected to register healthy growth considering that several products of top brands fall under this category. Meanwhile, the < USD 50 segment will witness steady growth due to several small brands introducing new products with advanced features at affordable prices. Meanwhile, the COVID-19 effect is also expected to contribute to the growth of this segment as individual income has been affected and they are anticipated to seek low-priced products.
With the introduction of truly wireless earbuds, the < USD 100 segment has been boosted as the lookout of young consumers is towards trendy designs and advanced features, which are all on offer in the wireless earbuds. These products are normally charged high, and the consumers don’t mind spending money to buy such trending products.
The wired technology segment is expected to account for a revenue share of around 10% in 2022 and is expected to reach USD 12,468.0 in 2030. Technological advancements have significantly shifted the headphones category from being a predominantly home audio accessory to being a premium portable AV accessory.
Technological advancements in wireless products category such as Bluetooth, SKAA, Artificial Intelligence, Augmented Reality, Virtual Reality, and Wi-Fi are anticipated to increase the demand. Furthermore, the introduction of wireless earbuds has boosted the sales of wireless products and is one of the prime reasons for the growth of the wireless segment.
With better internet penetration and several music subscriptions available, more and more people have started using music streaming services. Besides, the ongoing pandemic situation has boosted the entertainment industry, the OTT platforms are witnessing more subscriptions during lockdowns. This has significantly contributed to the growth of the music and entertainment segment.
The fitness segment is expected to witness high adoption of wireless earphones, with the inclusion of fitness trackers and heart rate monitoring in the earphones. The fitness trackers allow the athletes and individuals to monitor and plan their daily workout regime, diet, calories burnt, and distance covered. The heart rate monitoring technology measures the heart rate through the ears and transmits the Beats Per Minute (BPM) data to the smartphone application, which can be used to plan the workout. Brands like Bose Corporation, Jabra, Sony Corporation, and Samsung Electronics Co., Ltd. have introduced fitness tracking and heart rate monitoring.
The demand for earphones and headphones was highest in the Asia Pacific region, accounting for around 33% of revenue share in 2022. The growth of the region is attributed to the rising adoption of true wireless stereo earbuds, and wireless headphones. Moreover, the increased adoption by the young generation is gaining traction in the Asia Pacific region.
The earphones & headphones market in China is projected to grow at a CAGR of 22.4% from 2023 to 2030. The availability of feature equipped products is on a rise in the country. In addition to trendy designs and sound quality, earphones/headphones feature composition also plays a vital role in making the purchase decision. Thus, aforementioned factors are collectively driving the growth of the China earphones and headphones market.
The earphones & headphones market in Japan is projected to grow at a CAGR of 15.2% from 2023 to 2030. High acceptance of Bluetooth wireless technology is expected to drive the Japan earphones & headphones market growth over the forecast period. The technology enables easy and secure connectivity for headphone devices. Bluetooth Smart technology creates new application opportunities for earphones\ headphones through an updatable platform and low power consumption.
The earphones & headphones market in India is projected to grow at a CAGR of 18.5% from 2023 to 2030. The India earphones & headphones market is emerging as a hot battlefield for wireless technology, with the emergence of new local vendors like boAt that have grabbed the attention of several consumers and competitors alike. The company is engaged in vigorous product research and has launched numerous TWS products in the Indian market
The earphones & headphones market in North America is projected to grow at a CAGR of 10.6% from 2023 to 2030. Customers in the region increasingly use headphones at their workplaces to listen to music and other audio content on mobile devices and are anticipated to fuel market demand for such devices. Further, availability of advanced features and surge in replacement market may fuel the demand of the North America earphones & headphones market from 2023 to 2030.
The earphones & headphones market in Europe is growing significantly at a CAGR of 6.4% from 2023 to 2030. The Europe earphones & headphones market is poised for growth owing to short replacement cycle of earphones/headphones attributing to the changing fashion, functionality, and damage or loss. The compatibility of earphones/headphones with tablets, laptops, desktops, cell phones, and other mobile devices may also contribute positively to the Europe earphones & headphones market growth.
The earphones & headphones market in U.K. is growing significantly at a CAGR of 9.6% from 2023 to 2030. Entertainment on the move is a trend on rise, which is primarily attributed to the proliferation of smartphones and tablets in the U.K. Moreover, earphones & headphones are largely used as complementary accessories to smartphones, tablets, music players, laptops in the country.
The earphones & headphones market in Germany is growing significantly at a CAGR of 10.8% from 2023 to 2030. Earphones & headphones manufacturers in the Germany are increasingly investing in producing earphones and headphones that are environment friendly to tackle the environment hazards of plastic waste.
The earphones & headphones market in Franceis growing significantly at a CAGR of 5.5% from 2023 to 2030. Increasing consumer demand for higher fidelity and style may favorably impact market growth. The growing popularity and adoption of smartphones, tablets, laptops, portable music players and other mobile devices is expected to catapult the earphones demand over the forecast period. Further, focus on compatibility with all the aforementioned portable electronic devices may spur earphones market demand over the next few years.
Middle East & Africa earphones & headphones market is anticipated to witness significant growth rate from 2023 to 2030. Decline in the price of wireless earphones in the region is anticipated to play a key role in the adoption of the earphones & headphones.
Saudi Arabia earphones & headphones market is anticipated to witness significant growth from 2023-2030. The Saudi Arabia earphones & headphones market is anticipated to witness healthy growth with the advent of feature loaded earphones equipped with advanced noise cancelling technologies.
Some of the key players operating in the market include Apple, Inc.;Harman International Industries, Incorporated; and Sony Corporation among others.
Apple Inc is engaged in manufacturing and providing mobile communication & media devices along with personal computers. It also provides a range of software, services, accessories, and third-party digital content and applications. The products and services offerings include iPhone, iPad, Mac, wearables devices, and accessories.Earphones & headphones are provided under the company’s wearable, home, and accessories product portfolio. Apart from earphones & headphones, other offerings in the category include Beats products, iPod touch, Apple TV, HomePod, Apple Watch, and other accessories.
HARMAN International Industries, Incorporated is one of the wholly-owned subsidiaries of SAMSUNG Electronics Co Ltd. HARMAN International manufactures connected products and solutions that include connected car systems, audio and visual products, enterprise automation solutions, and connected services. It offers products and solutions to automotive applications, private consumers, and enterprises across the globe.
Sony Corporation is engaged in the design, development, and manufacturing of electronic devices and equipment such as television, cameras, headphones, and earphones among others. The company’s products are designed to cater to applications across professional, consumer, and industrial markets. It is also in the music recording business and is responsible for the production, distribution, management, and licensing of recorded music. Furthermore, the company also has a presence in motion pictures, television programming, digital networks, financial services, and non-life insurance businesses.
Logitech, Grado Labs, and Shure Incorporated are some of the emerging market participants in the business-to-business e-commerce market.
Logitech manufactures and markets cordless products. The company offers audio and video products, speakers, headsets, interactive gaming devices, mice, trackballs, keyboards, digital pens, lap desks, webcams, and universal remote controls.
Grado Labs is a privately held family-owned company engaged in manufacturing hand building headphones and cartridges. The company also provides audio headphones, phono cartridges, amplifiers, and other accessories. Grado Labs operates through two divisions namely headphones and cartridges. It has a broad range of headphones that include Wireless Series, Prestige Series, Statement Series, Professional Series, In-Ear Series, Wireless Series, and other accessories.
In September 2023, TP Vision and Kokoon introduced the Koninklijke Philips N.V. (Philips) N7808 sleep headphones, which combine TP Vision's design expertise with Kokoon's sleep science research. These ultra-thin (6mm) earbuds are designed for maximum comfort and have smart features such as audio fading to help sleep. Users that use the Kokoon App can track their sleep patterns and receive individualized coaching. A trial version of the software provides essential functionality, with paid membership available for extra skills.
In September 2023, Bose Corporation introduced the latest additions to its QuietComfort line, the QuietComfort Ultra Headphones, Earbuds, and basic QuietComfort Headphones. These versions maintain the series for outstanding noise cancellation, high-quality music, and unparalleled comfort. Additionally, the QC Ultra variations include a luxury design and innovative Bose Immersive Audio, which improves the audio experience even further.
In March 2023, Bose Corporation introduced the QuietComfort Ultra series, an upgraded version of its recognized wireless headphones and earbuds for music lovers worldwide. The new Ultra series offers advanced spatialized audio, enhanced immersion, improved noise cancellation, and a refined design made of premium materials.
In February 2022, Skullcandy, Inc. collaborated with Anheuser-Busch, a brewing company. The limited edition includes Skullcandy, Inc. Crusher Evo True Wireless Headphones and Sesh Evo, Dime, and Indy Evo true wireless earbuds restyled with an appealing exclusive partnership. Both firm's Skullcandy x Budweiser limited-edition contributions are available globally, solely on Skullcandy.com.
Report Attribute |
Details |
Market size value in 2023 |
USD 71,496.7 million |
Revenue forecast in 2030 |
USD 163,831.2 million |
Growth Rate |
CAGR of 12.6% from 2023 to 2030 |
Actual data |
2018 - 2023 |
Forecast period |
2024 - 2030 |
Quantitative units |
Revenue in USD million and CAGR from 2023 to 2030 |
Report coverage |
Revenue forecast, company ranking, competitive landscape, growth factors, and trends |
Segments covered |
Product, price band, technology, distribution channel, application, region |
Regional scope |
North America, Europe, Asia Pacific, Latin America, MEA |
Country scope |
U.S., Canada, U.K., Germany, France, China, India, Japan, Australia, South Korea, Australia, Brazil, Mexico, UAE, Saudi Arabia, South Africa |
Key companies profiled |
Alclair Audio, Inc., Apple, Inc., Bose Corporation, Grado Labs, JVC Kenwood Corporation, Koninklijke Philips N.V. (Philips), Logitech, Inc. (Including Ultimate Ears, LLC.), Panasonic Corporation, Plantronics, Inc. (Acquired by HP Inc.), Pioneer Corporation, Sennheiser Electronic GmbH & Co. KG (Acquired by Sonova), SAMSUNG (Including Harman International Industries, Incorporated), Shure Incorporated Skullcandy, Inc. (Acquired by Mill Road Capital), Sony Corporation, Zebronics India Pvt. Ltd. |
Customization scope |
Free report customization (equivalent up to 8 analysts working days) with purchase. Addition or alteration to country, regional & segment scope. |
Pricing and purchase options |
Avail customized purchase options to meet your exact research needs. Explore purchase options |
This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global earphones and headphones market report based on product, price band, technology, distribution channel, application, and region.
Product Outlook (Revenue, USD Million, 2018 - 2030)
Earphones
Headphones
Price Band Outlook (Revenue, USD Million, 2018 - 2030)
<USD 50
USD 50-100
> USD 100
Technology Outlook (Revenue, USD Million, 2018 - 2030)
Wired
ANC
Others
Wireless
ANC
Bluetooth
NFMI
Smart headphones
Others
Distribution Outlook (Revenue, USD Million, 2018 - 2030)
Online
Offline
Application Outlook (Revenue, USD Million, 2018 - 2030)
Fitness
Gaming
Virtual Reality
Music & Entertainment
Regional Outlook (Revenue, USD Million, 2018 - 2030)
North America
U.S.
Canada
Europe
Germany
U.K.
France
Asia Pacific
China
Japan
India
South Korea
Australia
Latin America
Brazil
Mexico
Middle East and Africa (MEA)
UAE
Saudi Arabia
South Africa
b. The global earphones and headphones market size was estimated at USD 71,496.7 million in 2023 and is expected to reach USD 71,496.7 million by 2024.
b. The global earphones and headphones market is expected to grow at a compound annual growth rate of 12.6% from 2024 to 2030 to reach USD 163,831.2 million by 2030.
b. Asia Pacific dominated the earphones and headphones market with a share of 33.0% in 2022. This is attributable to rising consumer disposable income and the rapidly growing music industry in the region.
b. Some of the key players operating in the earphones and headphones market include Apple, Inc., Bose Corporation, Alclair Audio, Inc., JVC Kenwood Corporation, Panasonic Corporation, Plantronics, Inc., Sennheiser Electronic GmbH & Co. KG (Sennheiser), Logitech, Inc. (Logitech International SA.), Skullcandy, Inc., and Sony Corporation.
b. Key factors that are driving the market growth include consumer preference for enhanced audio experience, rapidly growing music industry, rising internet penetration, and advancements in mobile technology.
Table of Contents
Chapter 1. Methodology and Scope
1.1. Market Segmentation and Scope
1.2. Market Definitions
1.3. Research Methodology
1.3.1. Information Procurement
1.3.2. Information or Data Analysis
1.3.3. Market Formulation & Data Visualization
1.3.4. Data Validation & Publishing
1.4. Research Scope and Assumptions
1.4.1. List of Data Sources
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
Chapter 3. Earphones & Headphones Market Variables, Trends, & Scope
3.1. Market Introduction/Lineage Outlook
3.2. Industry Value Chain Analysis
3.3. Market Dynamics
3.3.1. Market Drivers Analysis
3.3.2. Market Restraints Analysis
3.3.3. Industry Opportunities
3.4. Earphones & Headphones Market Analysis Tools
3.4.1. Porter’s Analysis
3.4.1.1. Bargaining power of the suppliers
3.4.1.2. Bargaining power of the buyers
3.4.1.3. Threats of substitution
3.4.1.4. Threats from new entrants
3.4.1.5. Competitive rivalry
3.4.2. PESTEL Analysis
3.4.2.1. Political landscape
3.4.2.2. Economic and Social landscape
3.4.2.3. Technological landscape
3.4.2.4. Environmental landscape
3.4.2.5. Legal landscape
Chapter 4. Earphones & Headphones Market: Product Estimates & Trend Analysis
4.1. Segment Dashboard
4.2. Earphones & Headphones Market: Product Movement Analysis, USD Million, 2022 & 2030
4.3. Earphones
4.3.1. Earphones Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.4. Headphones
4.4.1. Headphones Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 5. Earphones & Headphones Market: Price Band Estimates & Trend Analysis
5.1. Segment Dashboard
5.2. Earphones & Headphones Market: Price Band Movement Analysis, USD Million, 2022 & 2030
5.3. < USD 50
5.3.1. <50 USD Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.4. USD 51-100
5.4.1. 51-100 USD Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.5. > USD 100
5.5.1. >100 USD Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 6. Earphones & Headphones Market: Technology Estimates & Trend Analysis
6.1. Segment Dashboard
6.2. Earphones & Headphones Market: Technology Movement Analysis, USD Million, 2022 & 2030
6.3. Wired
6.3.1. Wired Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.3.1.1. ANC
6.3.1.2. ANC Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.3.1.3. Others
6.3.1.4. Others Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4. Wireless
6.4.1. Wired Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4.1.1. ANC
6.4.1.2. ANC Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4.1.3. Bluetooth
6.4.1.4. Bluetooth Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4.1.5. NFMI
6.4.1.6. NFMI Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4.1.7. Smart headphones
6.4.1.8. Smart headphones Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4.1.9. Others
6.4.1.10. Others Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 7. Earphones & Headphones Market: Distribution Channel Estimates & Trend Analysis
7.1. Segment Dashboard
7.2. Earphones & Headphones Market: Distribution Channel Movement Analysis, USD Million, 2022 & 2030
7.3. Online
7.3.1. Online Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4. Offline
7.4.1. Offline Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 8. Earphones & Headphones Market: Application Estimates & Trend Analysis
8.1. Segment Dashboard
8.2. Earphones & Headphones Market: Application Movement Analysis, USD Million, 2022 & 2030
8.3. Fitness
8.3.1. Fitness Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4. Gaming
8.4.1. Gaming Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5. Virtual Reality
8.5.1. Virtual Reality Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6. Music & Entertainment
8.6.1. Music & Entertainment Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
Chapter 9. Earphones & Headphones Market: Regional Estimates & Trend Analysis
9.1. Earphones & Headphones Market Share, By Region, 2022 & 2030, USD Million
9.2. North America
9.2.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.2.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.2.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.2.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.2.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.2.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.2.7. U.S.
9.2.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.2.7.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.2.7.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.2.7.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.2.7.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.2.7.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.2.8. Canada
9.2.8.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.2.8.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.2.8.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.2.8.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.2.8.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.2.8.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.3. Europe
9.3.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.3.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.3.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.3.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.3.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.3.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.3.7. U.K.
9.3.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.3.7.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.3.7.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.3.7.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.3.7.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.3.7.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.3.8. Germany
9.3.8.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.3.8.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.3.8.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.3.8.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.3.8.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.3.8.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.3.9. France
9.3.9.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.3.9.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.3.9.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.3.9.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.3.9.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.3.9.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.4. Asia Pacific
9.4.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.4.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.4.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.4.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.4.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.4.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.4.7. China
9.4.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.4.7.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.4.7.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.4.7.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.4.7.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.4.7.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.4.8. India
9.4.8.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.4.8.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.4.8.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.4.8.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.4.8.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.4.8.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.4.9. Japan
9.4.9.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.4.9.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.4.9.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.4.9.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.4.9.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.4.9.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.4.10. Australia
9.4.10.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.4.10.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.4.10.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.4.10.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.4.10.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.4.10.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.4.11. South Korea
9.4.11.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.4.11.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.4.11.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.4.11.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.4.11.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.4.11.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.5. Latin America
9.5.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.5.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.5.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.5.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.5.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.5.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.5.7. Brazil
9.5.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.5.7.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.5.7.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.5.7.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.5.7.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.5.7.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.5.8. Mexico
9.5.8.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.5.8.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.5.8.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.5.8.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.5.8.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.5.8.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.6. Middle East & Africa
9.6.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.6.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.6.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.6.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.6.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.6.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.6.7. UAE
9.6.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.6.7.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.6.7.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.6.7.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.6.7.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.6.7.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
9.6.8. Saudi Arabia
9.6.8.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.6.8.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.6.8.3. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.6.8.4. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.6.9. South Africa
9.6.9.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
9.6.9.2. Market estimates and forecast by product, 2018 - 2030 (Revenue, USD Million)
9.6.9.3. Market estimates and forecast by price band, 2018 - 2030 (Revenue, USD Million)
9.6.9.4. Market estimates and forecast by technology, 2018 - 2030 (Revenue, USD Million)
9.6.9.5. Market estimates and forecast by distribution channel, 2018 - 2030 (Revenue, USD Million)
9.6.9.6. Market estimates and forecast by application, 2018 - 2030 (Revenue, USD Million)
Chapter 10. Competitive Landscape
10.1. Recent Developments & Impact Analysis by Key Market Participants
10.2. Company Categorization
10.3. Company Market Share Analysis
10.4. Company Heat Map Analysis
10.5. Strategy Mapping
10.5.1. Expansion
10.5.2. Mergers & Acquisition
10.5.3. Partnerships & Collaborations
10.5.4. New Product Launches
10.5.5. Research And Development
10.6. Company Profiles
10.6.1. Alclair Audio, Inc.
10.6.1.1. Participant’s Overview
10.6.1.2. Financial Performance
10.6.1.3. Product Benchmarking
10.6.1.4. Recent Developments
10.6.2. Apple, Inc.
10.6.2.1. Participant’s Overview
10.6.2.2. Financial Performance
10.6.2.3. Product Benchmarking
10.6.2.4. Recent Developments
10.6.3. Bose Corporation
10.6.3.1. Participant’s Overview
10.6.3.2. Financial Performance
10.6.3.3. Product Benchmarking
10.6.3.4. Recent Developments
10.6.4. Grado Labs
10.6.4.1. Participant’s Overview
10.6.4.2. Financial Performance
10.6.4.3. Product Benchmarking
10.6.4.4. Recent Developments
10.6.5. JVC Kenwood Corporation
10.6.5.1. Participant’s Overview
10.6.5.2. Financial Performance
10.6.5.3. Product Benchmarking
10.6.5.4. Recent Developments
10.6.6. Koninklijke Philips N.V. (Philips)
10.6.6.1. Participant’s Overview
10.6.6.2. Financial Performance
10.6.6.3. Product Benchmarking
10.6.6.4. Recent Developments
10.6.7. Logitech, Inc. (Including Ultimate Ears, LLC.)
10.6.7.1. Participant’s Overview
10.6.7.2. Financial Performance
10.6.7.3. Product Benchmarking
10.6.7.4. Recent Developments
10.6.8. Panasonic Corporation
10.6.8.1. Participant’s Overview
10.6.8.2. Financial Performance
10.6.8.3. Product Benchmarking
10.6.8.4. Recent Developments
10.6.9. Plantronics, Inc. (Acquired by HP Inc.)
10.6.9.1. Participant’s Overview
10.6.9.2. Financial Performance
10.6.9.3. Product Benchmarking
10.6.9.4. Recent Developments
10.6.10. Pioneer Corporation
10.6.10.1. Participant’s Overview
10.6.10.2. Financial Performance
10.6.10.3. Product Benchmarking
10.6.10.4. Recent Developments
10.6.11. Sennheiser Electronic GmbH & Co. KG (Acquired by Sonova)
10.6.11.1. Participant’s Overview
10.6.11.2. Financial Performance
10.6.11.3. Product Benchmarking
10.6.11.4. Recent Developments
10.6.12. SAMSUNG (Including Harman International Industries, Incorporated)
10.6.12.1. Participant’s Overview
10.6.12.2. Financial Performance
10.6.12.3. Product Benchmarking
10.6.12.4. Recent Developments
10.6.13. Shure Incorporated
10.6.13.1. Participant’s Overview
10.6.13.2. Financial Performance
10.6.13.3. Product Benchmarking
10.6.13.4. Recent Developments
10.6.14. Skullcandy, Inc. (Acquired by Mill Road Capital)
10.6.14.1. Participant’s Overview
10.6.14.2. Financial Performance
10.6.14.3. Product Benchmarking
10.6.14.4. Recent Developments
10.6.15. Sony Corporation
10.6.15.1. Participant’s Overview
10.6.15.2. Financial Performance
10.6.15.3. Product Benchmarking
10.6.15.4. Recent Developments
10.6.16. Zebronics India Pvt. Ltd.
10.6.16.1. Participant’s Overview
10.6.16.2. Financial Performance
10.6.16.3. Product Benchmarking
10.6.16.4. Recent Developments
List of Tables
Table 1 Earphones & Headphones market 2018 - 2030 (USD Million)
Table 2 Global market estimates and forecasts by region, 2018 - 2030 (USD Million)
Table 3 Global market estimates and forecasts by product, 2018 - 2030 (USD Million)
Table 4 Global market estimates and forecasts by price band, 2018 - 2030 (USD Million)
Table 5 Global market estimates and forecasts by technology, 2018 - 2030 (USD Million)
Table 6 Global market estimates and forecasts by distribution channel, 2018 - 2030 (USD Million)
Table 7 Global market estimates and forecasts by application, 2018 - 2030 (USD Million)
Table 8 Earphones & Headphones market product by region, 2018 - 2030 (USD Million)
Table 9 Earphones Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 10 Headphones Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 11 Earphones & Headphones market price band by region, 2018 - 2030 (USD Million)
Table 12 < USD 50 Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 13 USD 51 - 100 Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 14 > USD 100 Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 15 Earphones & Headphones market technology by region, 2018 - 2030 (USD Million)
Table 16 Wired Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 17 Wireless Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 18 Earphones & Headphones market distribution channel by region, 2018 - 2030 (USD Million)
Table 19 Online Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 20 Offline Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 21 Earphones & Headphones market application by region, 2018 - 2030 (USD Million)
Table 22 Fitness Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 23 Gaming Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 24 Virtual Reality Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 25 Music & Entertainment Earphones & Headphones market by region, 2018 - 2030 (USD Million)
Table 26 North America Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 27 North America Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 28 North America Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 29 North America Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 30 North America Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 31 U.S. Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 32 U.S. Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 33 U.S. Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 34 U.S. Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 35 U.S. Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 36 Canada Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 37 Canada Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 38 Canada Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 39 Canada Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 40 Canada Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 41 Europe Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 42 Europe Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 43 Europe Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 44 Europe Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 45 Europe Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 46 U.K. Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 47 U.K. Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 48 U.K. Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 49 U.K. Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 50 U.K. Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 51 Germany Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 52 Germany Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 53 Germany Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 54 Germany Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 55 Germany Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 56 France Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 57 France Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 58 France Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 59 France Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 60 France Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 61 Asia Pacific Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 62 Asia Pacific Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 63 Asia Pacific Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 64 Asia Pacific Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 65 Asia Pacific Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 66 China Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 67 China Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 68 China Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 69 China Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 70 China Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 71 India Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 72 India Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 73 India Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 74 India Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 75 India Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 76 Japan Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 77 Japan Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 78 Japan Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 79 Japan Earphones & Headphones market, by distribution channnel 2018 - 2030 (Revenue, USD Million)
Table 80 Japan Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 81 Australia Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 82 Australia Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 83 Australia Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 84 Australia Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 85 Australia Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 86 South Korea Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 87 South Korea Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 88 South Korea Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 89 South Korea Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 90 South Korea Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 91 Latin America Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 92 Latin America Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 93 Latin America Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 94 Latin America Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 95 Latin America Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 96 Brazil Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 97 Brazil Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 98 Brazil Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 99 Brazil Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 100 Brazil Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 101 Mexico Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 102 Mexico Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 103 Mexico Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 104 Mexico Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 105 Mexico Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 106 Middle East & Africa Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 107 Middle East & Africa Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 108 Middle East & Africa Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 109 Middle East & Africa Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 110 Middle East & Africa Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 111 UAE Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 112 UAE Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 113 UAE Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 114 UAE Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 115 UAE Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 116 Saudi Arabia Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 117 Saudi Arabia Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 118 Saudi Arabia Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 119 Saudi Arabia Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 120 Saudi Arabia Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
Table 121 South Africa Earphones & Headphones market, by product, 2018 - 2030 (Revenue, USD Million)
Table 122 South Africa Earphones & Headphones market, by price band 2018 - 2030 (Revenue, USD Million)
Table 123 South Africa Earphones & Headphones market, by technology 2018 - 2030 (Revenue, USD Million)
Table 124 South Africa Earphones & Headphones market, by distribution channel 2018 - 2030 (Revenue, USD Million)
Table 125 South Africa Earphones & Headphones market, by application 2018 - 2030 (Revenue, USD Million)
List of Figures
Fig. 1 Market Segmentation & Scope
Fig. 2 Information Procurement
Fig. 3 Primary Research Pattern
Fig. 4 Primary Research Process
Fig. 5 Market Formulation and Data Visualization
Fig. 6 Industry Snapshot
Fig. 7 Earphone & Headphone Market Value Chain Analysis
Fig. 8 Industry Analysis-Porter’s Five Forces
Fig. 9 PEST Analysis
Fig. 10 Earphone & Headphone Market, by Product, Key Takeaways (USD Million)
Fig. 11 Product Technology Movement Analysis & Market Share, 2022 & 2030
Fig. 12 Earphone & Headphone Market, by Price Band, Key Takeaways (USD Million)
Fig. 13 Price Band Movement Analysis & Market Share, 2022 & 2030
Fig. 14 Earphone & Headphone Market, by Technology, Key Takeaways (USD Million)
Fig. 15 Technology Movement Analysis & Market Share, 2022 & 2030
Fig. 16 Earphone & Headphone Market, by Application, Key Takeaways (USD Million)
Fig. 17 Application Movement Analysis & Market Share, 2022 & 2030
Fig. 18 Regional market size estimates & forecasts, 2018 - 2030 (USD Million)
Fig. 19 North America Earphone & Headphone Market Outlook and Market Share by Country, 2022 & 2030 (USD Million)
Fig. 20 Europe Earphone & Headphone Market Outlook and Market Share by Country, 2022 & 2030 (USD Million)
Fig. 21 Asia Pacific Earphone & Headphone Market Outlook and Market Share by Country, 2022 & 2030 (USD Million)
Fig. 22 Latin America Earphone & Headphone Market Outlook and Market Share by Country, 2022 & 2030 (USD Million)
Fig. 23 Middle East & Africa Earphone & Headphone Market Outlook and Market Share by Country, 2022 & 2030 (USD Million)
Fig. 24 Key Company Ranking Analysis, 2022
Market Segmentation
The market for earphones and headphones has grown significantly in recent years, thanks to the advent of portable multimedia devices. The incorporation of wireless technologies such as Wi-Fi, Bluetooth, SKAA, and Artificial Intelligence (AI), Augmented Reality (AR) is expected to drive the demand for wireless earphones and headphones over the next few years. The use of AI and AR in earphones and headphones has allowed manufacturers to innovate and introduce several advanced features to their products, such as noise cancellation, gesture recognition, and adaptive hearing. These features are based on artificial intelligence and augmented reality technology. The development of lightweight earphones and headphones, and wireless earbuds is also expected to impact market growth favorably over the forecast period.
The global earphones and headphones market is expected to grow significantly in the coming years, primarily due to the increasing adoption of earphones/headphones during workouts. Manufacturers are targeting fitness-conscious customers by offering innovative features such as fitness monitoring and tracking in headphones. For example, the BioSport Audio in-ear headphones powered by Intel provide health monitoring functions that require no special chargers or batteries. Besides, the earphones and headphones software are designed in a way through which a user can plan, monitor, and execute the fitness activities via a mobile application. For instance, in 2017, GN Store Nord A/S introduced Jabra Elite Sport wireless earbuds that enable the user to monitor the heart and cardiovascular data based on which the users can structure their workout.
The proliferation of counterfeit goods is posing a significant challenge to the global earphones and headphones market. The production of inexpensive fraudulent items, which often mimic the features of genuine products, is expected to inhibit market expansion. Consumers are typically drawn to these lower-priced alternatives, which could further obstruct market growth. The International Chamber of Commerce (ICC) predicts that the global sale of counterfeit and pirated goods could lead to losses nearing $4.2 trillion by 2022. A multitude of suppliers are selling counterfeit products under registered company names. The majority of these fake goods fall into categories such as consumer electronics, watches, cosmetics, designer clothing, and bags. Research indicates that the majority of these counterfeit items originate from China, with approximately 87% of counterfeit goods seized at U.S. ports being traced back to the country. The existence of a substantial unregulated market in Asia, particularly in developing nations like China, India, Indonesia, and Taiwan, could significantly impede market growth. The increasing acceptance of these counterfeit products in these regions, due to their competitive pricing and product offerings, is projected to hinder the growth of the earphones and headphones market in the future.
This section will provide insights into the contents included in this earphones and headphones market report and help gain clarity on the structure of the report to assist readers in navigating smoothly.
Industry overview
Industry trends
Market drivers and restraints
Market size
Growth prospects
Porter’s analysis
PESTEL analysis
Key market opportunities prioritized
Competitive landscape
Company overview
Financial performance
Product benchmarking
Latest strategic developments
Market size, estimates, and forecast from 2018 to 2030
Market estimates and forecast for product segments up to 2030
Regional market size and forecast for product segments up to 2030
Market estimates and forecast for application segments up to 2030
Regional market size and forecast for application segments up to 2030
Company financial performance
A three-pronged approach was followed for deducing the earphones and headphones market estimates and forecasts. The process has three steps: information procurement, analysis, and validation. The whole process is cyclical, and steps repeat until the estimates are validated. The three steps are explained in detail below:
Information procurement: Information procurement is one of the most extensive and important stages in our research process, and quality data is critical for accurate analysis. We followed a multi-channel data collection process for earphones and headphones market to gather the most reliable and current information possible.
Analysis: We mine the data collected to establish baselines for forecasting, identify trends and opportunities, gain insight into consumer demographics and drivers, and so much more. We utilized different methods of earphones and headphones market data depending on the type of information we’re trying to uncover in our research.
Market Research Efforts: Bottom-up Approach for estimating and forecasting demand size and opportunity, top-down Approach for new product forecasting and penetration, and combined approach of both Bottom-up and Top-down for full coverage analysis.
Value-Chain-Based Sizing & Forecasting: Supply-side estimates for understanding potential revenue through competitive benchmarking, forecasting, and penetration modeling.
Demand-side estimates for identifying parent and ancillary markets, segment modeling, and heuristic forecasting.
Qualitative Functional Deployment (QFD) Modelling for market share assessment.
Market formulation and validation: We mine the data collected to establish baselines for forecasting, identify trends and opportunities, gain insight into consumer demographics and drivers, and so much more. We utilize different methods of data analysis depending on the type of information we’re trying to uncover in our research.
Market Formulation: This step involves the finalization of market numbers. This step on an internal level is designed to manage outputs from the Data Analysis step.
Data Normalization: The final market estimates and forecasts are then aligned and sent to industry experts, in-panel quality control managers for validation.
This step also entails the finalization of the report scope and data representation pattern.
Validation: The process entails multiple levels of validation. All these steps run in parallel, and the study is forwarded for publishing only if all three levels render validated results.
The earphones and headphones market was categorized into four segments, namely product (Earphones, Headphones), price band (<50, 50-100, >100), technology (Wired, Wireless), application (Fitness, Gaming, Virtual Reality, Music & Entertainment), region (North America, Europe, Asia Pacific, Latin America, Middle East & Africa).
The earphones and headphones market was segmented into product, price band, technology, application, and regions. The demand at a segment level was deduced using a funnel method. Concepts like the TAM, SAM, SOM, etc., were put into practice to understand the demand. We at GVR deploy three methods to deduce market estimates and determine forecasts. These methods are explained below:
Demand estimation of each product across countries/regions summed up to from the total market.
Variable analysis for demand forecast.
Demand estimation via analyzing paid database, and company financials either via annual reports or paid database.
Primary interviews for data revalidation and insight collection.
Used extensively for new product forecasting or analyzing penetration levels.
Tool used invoice product flow and penetration models Use of regression multi-variant analysis for forecasting Involves extensive use of paid and public databases.
Primary interviews and vendor-based primary research for variable impact analysis.
The earphones and headphones market was analyzed at a regional level. The globe was divided into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa, keeping in focus variables like consumption patterns, export-import regulations, consumer expectations, etc. These regions were further divided into eighteen countries, namely, the U.S.; Canada; the UK; Germany; France; Spain; Italy; China; India; Japan; Australia; South Korea; Brazil; Mexico; Argentina; UAE; Kingdom of Saudi Arabia; South Africa.
All three above-mentioned market research methodologies were applied to arrive at regional-level conclusions. The regions were then summed up to form the global market.
The earphones and headphones market was analyzed via companies operating in the sector. Analyzing these companies and cross-referencing them to the demand equation helped us validate our assumptions and conclusions. Key market players analyzed include:
Alclair Audio - Alclair Audio, a privately-owned company, specializes in the production of in-ear monitors for both professional musicians and music enthusiasts. As a founding member of the In-Ear Monitor International Trade Organization (IEMITO), it plays a significant role in the global headphones market, which comprises in-ear manufacturers, dealers, and suppliers. Alclair Audio provides a range of services to its customers, including in-ear monitor care and support, repair services, and reshelling services. The reshelling service is a unique offering that allows customers to personalize the color of their products. Despite its limited presence, the company has managed to establish a footprint in the U.S., Australia, New Zealand, and South Africa.
Apple Inc - Apple Inc. is a company that manufactures and supplies mobile communication and media devices, as well as personal computers. It also offers a variety of software, services, accessories, and third-party digital content and applications. Its product and service offerings include the iPhone, iPad, Mac, wearable devices, and accessories. Earphones and headphones are part of the company’s wearable, home, and accessories product portfolio. In addition to earphones and headphones, the category includes Beats products, iPod touch, Apple TV, HomePod, Apple Watch, and other accessories.
Bose Corporation - Bose Corporation, a privately-owned company, specializes in the production and distribution of electronic equipment. Its product range includes home theaters, radios, headphones, speakers, CD players, and professional sound systems. These products and services cater to various commercial applications such as hotels, performance centers, auditoriums, and stadiums. Bose also produces a broad spectrum of audio products, including home audio systems, professional sound systems, headphones and headsets, automotive sound systems, and equipment for musicians. Additionally, it manufactures scientific products like ElectroForce advanced test instruments for research and development of bio-engineered materials. As of December 2020, Bose’s products are utilized in professional systems, automotive sound systems, and military applications. The company has a global presence, with markets in North America, Asia Pacific, Europe, and the Middle East & Africa.
Grado Labs - Grado Labs, a family-owned private enterprise based in the U.S., specializes in the handcrafted production of headphones and cartridges. The company’s offerings extend beyond manufacturing to include a variety of audio headphones, phono cartridges, amplifiers, and additional accessories. Grado Labs’ operations are divided into two main sectors: headphones and cartridges. The cartridge division encompasses the Prestige Series, Timbre Series, Lineage Series, and Specialty Series. Meanwhile, the headphone division boasts an extensive selection, including the Wireless Series, Prestige Series, Statement Series, Professional Series, In-Ear Series, and other accessories. Grado Labs has established robust partnerships with several commercial brands, including Reebok, Harley Davidson, OREO, and Microsoft Corporation, demonstrating its strong presence and influence in the industry.
HARMAN International Industries, Incorporated - HARMAN International Industries, Incorporated, a fully-owned subsidiary of SAMSUNG Electronics Co Ltd, is a global manufacturer of connected products and solutions. These include connected car systems, audio and visual products, enterprise automation solutions, and connected services. HARMAN International caters to a wide range of applications in the automotive industry, as well as to private consumers and enterprises worldwide. As part of SAMSUNG Electronics Co. Ltd, HARMAN International operates under one of the five business divisions of the parent company, which include Consumer Electronics, IT & Mobile Communications, Device Solutions, Display, and Harman itself.
JVC KENWOOD Corporation - JVC Kenwood Corporation is a company that specializes in the provision of digital products across the automotive, media, and public service sectors. Operating under the unified corporate brand of JVCKENWOOD, the company encompasses three distinct brands: JVC, Kenwood, and Victor. The company’s operations are divided into several business divisions, including the automotive sector, media service sector, public service sector, and digital transformation. The media sector division includes earphones and headphones among its offerings. This media business is further subdivided into four units: solutions for professional-use video cameras, projectors, and other products; lifestyle products such as headphones; imaging devices that include image display elements; and a brand business that oversees licensing. Additionally, the Entertainment business falls under the management of JVCKENWOOD Victor Entertainment Corporation.
Koninklijke Philips N.V. - Koninklijke Philips N.V., the parent company of the Philips Group, is a provider of digital healthcare products. The company operates through four key segments: Diagnosis & Treatment businesses, Personal Health businesses, Connected Care businesses, and others. Among its offerings, it provides earphones and headphones through its Personal Health Businesses. This division also offers a range of other products including oral healthcare, mother and child care, personal care, and domestic appliances. As of 2019, the Personal Health Businesses division employed approximately 16,000 people globally. The company’s earphones and headphones are offered under the sound and vision category, which also includes TV & Video, audio, communication, and other accessories such as batteries & chargers, power solutions, mobile accessories, and computer accessories.
Logitech - Logitech, a renowned manufacturer and marketer of wireless products, provides a wide array of audio and video devices, speakers, headsets, gaming equipment, mice, trackballs, keyboards, digital pens, lap desks, webcams, and universal remote controls. Catering to a diverse clientele, Logitech offers PC peripherals, tablet keyboards, gaming gear, mobile speakers, earphones for music and sports lovers, and home entertainment and control products under various brands such as Logitech, Logitech G, ASTRO, Gaming, Streamlabs, Ultimate Ears, Jaybird, and Blue Microphones. Operating under a single segment named Peripherals, the company further classifies its offerings into Creativity & Productivity, Gaming, Video Collaboration, Music, and Smart Home. The Music product portfolio boasts of mobile speakers and audio & wearables, encompassing PC speakers, PC headsets, in-ear headphones, and premium wireless audio products. Logitech’s commitment to innovation and quality ensures it remains a trusted name in the industry.
Panasonic Corporation - Panasonic Corporation, a globally recognized Japanese multinational, specializes in the production of electronic products and devices for both consumer and commercial markets. The company’s operations are strategically divided into six business segments. These include Appliances, which covers a range of household and kitchen appliances; Life Solutions, focusing on products that enhance everyday living; Connected Solutions, offering advanced communication and information solutions; Automotive Solutions, providing automotive-related products and solutions; Industrial Solutions, delivering high-performance components and systems; and a segment dedicated to China and North-East Asia, signifying Panasonic’s commitment to these significant markets. This structure allows Panasonic to cater to diverse needs while maintaining a strong presence in the global electronics industry.
Plantronics, Inc. - Plantronics, Inc., a global communications company, is dedicated to delivering comprehensive communications and collaboration solutions. Its extensive product portfolio encompasses headsets, voice and video solutions, content sharing solutions, and other peripherals such as cameras, speakers, and microphones. In March 2019, Plantronics, Inc. rebranded itself as Poly and now operates under two primary segments: products and services. The product segment offers a diverse range of headsets, voice products, and video products. The headset product portfolio, in particular, provides a complete audio communication solution, featuring ergonomically designed headsets, audio processors, and other solutions tailored for contact centers. These products primarily cater to small offices, home offices, enterprises, contact center employees, and remote workers, demonstrating Poly’s commitment to enhancing communication across various work environments.
Supply Side Estimates
Company revenue estimation via referring to annual reports, investor presentations, and Hoover’s.
Segment revenue determination via variable analysis and penetration modeling.
Competitive benchmarking to identify market leaders and their collective revenue shares.
Forecasting via analyzing commercialization rates, pipelines, market initiatives, distribution networks, etc.
Demand side estimates
Identifying parent markets and ancillary markets
Segment penetration analysis to obtain pertinent
revenue/volume
Heuristic forecasting with the help of subject matter experts
Forecasting via variable analysis
Understanding market dynamics (in terms of drivers, restraints, & opportunities) in the countries.
Understanding trends & variables in the individual countries & their impact on growth and using analytical tools to provide high-level insights into the market dynamics and the associated growth pattern.
Understanding market estimates and forecasts (with the base year as 2022, historic information from 2018 to 2021, and forecast from 2023 to 2030). Regional estimates & forecasts for each category are available and are summed up to form the global market estimates.
The report provides market value for the base year 2022 and a yearly forecast till 2030 in terms of revenue/volume or both. The market for each of the segment outlooks has been provided on region & country basis for the above-mentioned forecast period.
The key industry dynamics, major technological trends, and application markets are evaluated to understand their impact on the demand for the forecast period. The growth rates were estimated using correlation, regression, and time-series analysis.
We have used the bottom-up approach for market sizing, analyzing key regional markets, dynamics, & trends for various products and end-users. The total market has been estimated by integrating the country markets.
All market estimates and forecasts have been validated through primary interviews with the key industry participants.
Inflation has not been accounted for to estimate and forecast the market.
Numbers may not add up due to rounding off.
Europe consists of EU-8, Central & Eastern Europe, along with the Commonwealth of Independent States (CIS).
Asia Pacific includes South Asia, East Asia, Southeast Asia, and Oceania (Australia & New Zealand).
Latin America includes Central American countries and the South American continent
Middle East includes Western Asia (as assigned by the UN Statistics Division) and the African continent.
GVR strives to procure the latest and unique information for reports directly from industry experts, which gives it a competitive edge. Quality is of utmost importance to us, therefore every year we focus on increasing our experts’ panel. Primary interviews are one of the critical steps in identifying recent market trends and scenarios. This process enables us to justify and validate our market estimates and forecasts to our clients. With more than 8,000 reports in our database, we have connected with some key opinion leaders across various domains, including healthcare, technology, consumer goods, and the chemical sector. Our process starts with identifying the right platform for a particular type of report, i.e., emails, LinkedIn, seminars, or telephonic conversation, as every report is unique and requires a differentiated approach.
We send out questionnaires to different experts from various regions/ countries, which is dependent on the following factors:
Report/Market scope: If the market study is global, we send questionnaires to industry experts across various regions, including North America, Europe, Asia Pacific, Latin America, and MEA.
Market Penetration: If the market is driven by technological advancements, population density, disease prevalence, or other factors, we identify experts and send out questionnaires based on region or country dominance.
The time to start receiving responses from industry experts varies based on how niche or well-penetrated the market is. Our reports include a detailed chapter on the KoL opinion section, which helps our clients understand the perspective of experts already in the market space.
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