Market revenue in 2023 | USD 27,407.3 million |
Market revenue in 2030 | USD 65,986.1 million |
Growth rate | 13.4% (CAGR from 2023 to 2030) |
Largest segment | Mobile |
Fastest growing segment | Mobile |
Historical data | 2017 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Console, Mobile, Computer |
Key market players worldwide | Apple Inc, The Walt Disney Co, Electronic Arts Inc, Microsoft Corp, Nintendo Co Ltd, Sony Group Corp ADR, Tencent Holdings Ltd |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to video game market will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 44.59% in 2023. Horizon Databook has segmented the Japan video game market based on console, mobile, computer covering the revenue growth of each sub-segment from 2017 to 2030.
The Japanese video game market has always been a significant player in the global market and known for its rich history, innovative technologies, and dedicated fan base. The Japanese video game market has witnessed a significant shift toward mobile gaming, with the widespread adoption of smartphones and the increasing availability of high-speed internet, mobile gamers have become extremely popular among Japanese gamers.
The ease of accessibility, convenience and social aspects of mobile gaming have contributed to its rapid growth and appeal. For instance, a successful mobile game in Japan is Monster Strike developed by Mixi.
The game combines elements of action, puzzles, and RPG genres, offering a unique gameplay experience. Monster Strike features multiplayer co-op battle where a player can team up with friends and strategically defeat powerful monsters.
Horizon Databook provides a detailed overview of country-level data and insights on the Japan video game market , including forecasts for subscribers. This country databook contains high-level insights into Japan video game market from 2017 to 2030, including revenue numbers, major trends, and company profiles.
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