Market revenue in 2023 | USD 57,129.7 million |
Market revenue in 2030 | USD 135,078.1 million |
Growth rate | 13.1% (CAGR from 2023 to 2030) |
Largest segment | Mobile |
Fastest growing segment | Mobile |
Historical data | 2017 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Console, Mobile, Computer |
Key market players worldwide | Apple Inc, The Walt Disney Co, Electronic Arts Inc, Microsoft Corp, Nintendo Co Ltd, Sony Group Corp ADR, Tencent Holdings Ltd |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to video game market will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 44.75% in 2023. Horizon Databook has segmented the China video game market based on console, mobile, computer covering the revenue growth of each sub-segment from 2017 to 2030.
The video game market in China has experienced significant growth and is becoming one of the largest and most lucrative markets in the world. This growth can be attributed to various factors, including the increasing popularity of gaming among Chinese consumers, the rise of mobile gaming, and the government’s efforts to support the industry growth.
For instance, Honor of Kings also known as King of Glory is a multiplayer online battle arena game developed and published by Tencent Games. The game combines elements of strategy, teamwork, and competitive play, allowing players to engage in thrilling battles against each other.
The Chinese government has also played a vital role in supporting the video game industry’s growth. The government has implemented policies to encourage the development and distribution of domestic video games.
Horizon Databook provides a detailed overview of country-level data and insights on the China video game market , including forecasts for subscribers. This country databook contains high-level insights into China video game market from 2017 to 2030, including revenue numbers, major trends, and company profiles.
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