Market revenue in 2024 | USD 17,787.5 million |
Market revenue in 2030 | USD 30,553.6 million |
Growth rate | 9.8% (CAGR from 2025 to 2030) |
Largest segment | Arcade games |
Fastest growing segment | Arcade Games |
Historical data covered | 2018 - 2023 |
Base year for estimation | 2024 |
Forecast period covered | 2025 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Arcade Games, AR-VR Games, Indoor Go-Karts, Indoor Adventure Parks, Bowling Alleys, Children's Entertainment & Education Area, Trampoline Park |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to indoor amusement center market will help companies and investors design strategic landscapes.
Arcade games was the largest segment with a revenue share of 30.74% in 2024. Horizon Databook has segmented the Asia Pacific indoor amusement center market based on arcade games, ar-vr games, indoor go-karts, indoor adventure parks, bowling alleys, children's entertainment & education area, trampoline park covering the revenue growth of each sub-segment from 2018 to 2030.
The growing demand for indoor amusement centers in the Asia-Pacific region can be attributed to several interconnected factors, with urbanization and population growth being key drivers.
According to the Asia Pacific Population and Development Report 2023 by the United Nations, the Asia Pacific region is home to about 4.7 billion people or 60% of the world’s population.
This number is projected to increase to 5.2 billion by 2050. As a result, cities in China, India, Japan, South South Korea, and Southeast Asia are experiencing significant population growth and rural-to-urban migration.
Horizon Databook provides a detailed overview of continent-level data and insights on the Asia Pacific indoor amusement center market , including forecasts for subscribers. This continent databook contains high-level insights into Asia Pacific indoor amusement center market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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