Market revenue in 2023 | USD 1,011.3 million |
Market revenue in 2030 | USD 5,297.1 million |
Growth rate | 26.7% (CAGR from 2023 to 2030) |
Largest segment | Hardware |
Fastest growing segment | Software/Platform |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Hardware, Software/Platform, Services |
Key market players worldwide | Barco NV, Alphabet Inc Class A, HTC Corp DR, International Business Machines Corp, Magic Leap, Meta Platforms Inc Class A, Microsoft Corp, Samsung Electronics Co Ltd, Sony Group Corp, Compass Inc Class A, EON Reality, Leap Motion |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to immersive technology market will help companies and investors design strategic landscapes.
Hardware was the largest segment with a revenue share of 48.45% in 2024. Horizon Databook has segmented the Middle East & Africa immersive technology market based on hardware, software/platform, services covering the revenue growth of each sub-segment from 2018 to 2030.
The regional growth is driven by a combination of factors including government initiatives aimed at diversifying economies through technology adoption and increasing investment in smart city projects. Additionally, there is a rising demand for immersive training solutions in industries such as healthcare and defense, which are leveraging VR and AR to enhance learning outcomes. These factors are expected to drive the market growth in the coming years.
Horizon Databook provides a detailed overview of continent-level data and insights on the Middle East & Africa immersive technology market , including forecasts for subscribers. This continent databook contains high-level insights into Middle East & Africa immersive technology market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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