Market revenue in 2023 | USD 1,453.3 million |
Market revenue in 2030 | USD 7,497.2 million |
Growth rate | 26.4% (CAGR from 2023 to 2030) |
Largest segment | Hardware |
Fastest growing segment | Software/Platform |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Hardware, Software/Platform, Services |
Key market players worldwide | Barco NV, Alphabet Inc Class A, HTC Corp DR, International Business Machines Corp, Magic Leap, Meta Platforms Inc Class A, Microsoft Corp, Samsung Electronics Co Ltd, Sony Group Corp, Compass Inc Class A, EON Reality, Leap Motion |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to immersive technology market will help companies and investors design strategic landscapes.
Hardware was the largest segment with a revenue share of 48.39% in 2024. Horizon Databook has segmented the Latin America immersive technology market based on hardware, software/platform, services covering the revenue growth of each sub-segment from 2018 to 2030.
The region is seeing a rise in mobile device usage and internet penetration, which are critical for the adoption of VR and AR applications. Moreover, sectors such as gaming and entertainment are becoming key areas for immersive technology deployment, driven by local content creation and partnerships with global tech firms. As businesses recognize the potential of immersive experiences for customer engagement and training purposes, the market is expected to expand steadily over the coming years.
Horizon Databook provides a detailed overview of continent-level data and insights on the Latin America immersive technology market , including forecasts for subscribers. This continent databook contains high-level insights into Latin America immersive technology market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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