Market revenue in 2023 | USD 1,977.6 million |
Market revenue in 2030 | USD 10,154.2 million |
Growth rate | 26.3% (CAGR from 2023 to 2030) |
Largest segment | Hardware |
Fastest growing segment | Software/Platform |
Historical data | 2018 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Hardware, Software/Platform, Services |
Key market players worldwide | Barco NV, Alphabet Inc Class A, HTC Corp DR, International Business Machines Corp, Magic Leap, Meta Platforms Inc Class A, Microsoft Corp, Samsung Electronics Co Ltd, Sony Group Corp, Compass Inc Class A, EON Reality, Leap Motion |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to immersive technology market will help companies and investors design strategic landscapes.
Hardware was the largest segment with a revenue share of 48.45% in 2024. Horizon Databook has segmented the Japan immersive technology market based on hardware, software/platform, services covering the revenue growth of each sub-segment from 2018 to 2030.
Japan's immersive technology market is characterized by a strong cultural affinity for gaming and anime, which drives innovation in virtual reality experiences. The country's unique blend of traditional arts with cutting-edge technology fosters a creative environment for developing immersive applications that resonate with both local and international audiences.
Furthermore, Japan's commitment to technological advancement is evident through investments in AR and VR across various sectors, including entertainment and education. As consumer interest in interactive storytelling grows, the market is expected to witness rapid expansion driven by the demand for authentic cultural experiences.
Horizon Databook provides a detailed overview of country-level data and insights on the Japan immersive technology market , including forecasts for subscribers. This country databook contains high-level insights into Japan immersive technology market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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