Market revenue in 2022 | USD 863.0 million |
Market revenue in 2030 | USD 4,698.6 million |
Growth rate | 23.6% (CAGR from 2022 to 2030) |
Largest segment | Exercise game |
Fastest growing segment | Exercise Game |
Historical data covered | 2018 - 2021 |
Base year for estimation | 2022 |
Forecast period covered | 2023 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Exercise Game, Serious Game, Casual Game |
Key market players worldwide | Fitbit, Akili Inc Ordinary Shares, Nike Inc Class B, Mango Health, CogniFit, BI Worldwide, Evolv, Ayogo Health |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to healthcare gamification market will help companies and investors design strategic landscapes.
Exercise game was the largest segment with a revenue share of 45.46% in 2022. Horizon Databook has segmented the Europe healthcare gamification market based on exercise game, serious game, casual game covering the revenue growth of each sub-segment from 2018 to 2030.
Horizon Databook provides a detailed overview of continent-level data and insights on the Europe healthcare gamification market, including forecasts for subscribers. This continent databook contains high-level insights into Europe healthcare gamification market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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