Canada Healthcare Gamification Market Size & Outlook

The healthcare gamification market in Canada is expected to reach a projected revenue of US$ 623.9 million by 2030. A compound annual growth rate of 22.4% is expected of Canada healthcare gamification market from 2023 to 2030.
Revenue, 2022 (US$M)
$123.6
Forecast, 2030 (US$M)
$623.9
CAGR, 2023 - 2030
22.4%
Report Coverage
Canada

Canada healthcare gamification market, 2018-2030 (US$M)

Canada

Canada healthcare gamification market highlights

  • The Canada healthcare gamification market generated a revenue of USD 123.6 million in 2022 and is expected to reach USD 623.9 million by 2030.
  • The Canada market is expected to grow at a CAGR of 22.4% from 2023 to 2030.
  • In terms of segment, exercise game was the largest revenue generating type in 2022.
  • Exercise Game is the most lucrative type segment registering the fastest growth during the forecast period.


Healthcare gamification market data book summary

Market revenue in 2022USD 123.6 million
Market revenue in 2030USD 623.9 million
Growth rate22.4% (CAGR from 2022 to 2030)
Largest segmentExercise game
Fastest growing segmentExercise Game
Historical data2018 - 2021
Base year2022
Forecast period2023 - 2030
Quantitative unitsRevenue in USD million
Market segmentationExercise Game, Serious Game, Casual Game
Key market players worldwideFitbit, Akili Inc Ordinary Shares, Nike Inc Class B, Mango Health, CogniFit, BI Worldwide, Evolv, Ayogo Health


Other key industry trends

  • In terms of revenue, Canada accounted for 3.9% of the global healthcare gamification market in 2022.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
  • In North America, U.S. healthcare gamification market is projected to lead the regional market in terms of revenue in 2030.
  • Canada is the fastest growing regional market in North America and is projected to reach USD 623.9 million by 2030.

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Healthcare Gamification Market Companies

Name Profile # Employees HQ Website

Canada healthcare gamification market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to healthcare gamification market will help companies and investors design strategic landscapes.


Exercise game was the largest segment with a revenue share of 45.31% in 2022. Horizon Databook has segmented the Canada healthcare gamification market based on exercise game, serious game, casual game covering the revenue growth of each sub-segment from 2018 to 2030.


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Target buyers of Canada healthcare gamification market databook

  • Our clientele includes a mix of healthcare gamification market companies, investment firms, advisory firms & academic institutions.
  • 30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
  • Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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Horizon Databook provides a detailed overview of country-level data and insights on the Canada healthcare gamification market, including forecasts for subscribers. This country databook contains high-level insights into Canada healthcare gamification market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Canada healthcare gamification market report size, by type, 2018-2030 (US$M)

Canada Healthcare Gamification Market Share, 2022 & 2030 (US$M)

Canada healthcare gamification market report size, by type, 2018-2030 (US$M)

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