Global Gaming Peripheral Market Size & Outlook, 2025-2030
Global gaming peripheral market, 2018-2030 (US$M)
Related Markets
Global gaming peripheral market highlights
- The global gaming peripheral market generated a revenue of USD 6,215.0 million in 2024 and is expected to reach USD 11,545.6 million by 2030.
- The market is expected to grow at a CAGR (2025 - 2030) of 11% by 2030.
- In terms of segment, others product accounted for a revenue of USD 2,102.8 million in 2024.
- Headsets is the most lucrative product segment registering the fastest growth during the forecast period.
- In terms of region, Asia Pacific was the largest revenue generating market in 2024.
- Country-wise, South Korea is expected to register the highest CAGR from 2025 to 2030.
Global data book summary
| Market revenue in 2024 | USD 6,215.0 million |
| Market revenue in 2030 | USD 11,545.6 million |
| Growth rate | 11% (CAGR from 2025 to 2030) |
| Largest segment | Others product |
| Fastest growing segment | Headsets |
| Historical data covered | 2018 - 2023 |
| Base year for estimation | 2024 |
| Forecast period covered | 2025 - 2030 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Headsets, Keyboard, Controller, Mice, Others Product |
Other key industry trends
- In terms of revenue, the North America accounted for 16.0% of the global gaming peripheral market in 2024.
- By country, the China is projected to lead the global market in terms of revenue in 2030.
- By country, South Korea is the fastest growing regional market and is projected to reach USD 827.7 million by 2030.
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Gaming Peripheral Market Scope
Gaming Peripheral Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| Redragon USA | View profile | 11-50 | https://redragonusa.com | |
| Rapoo | View profile | 10001+ | Shenzhen, Guangdong, China, Asia | https://rapoo.com/ |
| Cooler Master | View profile | 5001-10000 | Taiwan, Jiangsu, China, Asia | http://www.coolermaster.com |
| Anker Innovations | View profile | 1001-5000 | Changsha, Jiangsu, China, Asia | https://www.anker-in.com |
| Razer | View profile | - | San Diego, California, United States, North America | http://cn.razerzone.com/ |
| Turtle Beach Corp | View profile | 252 | 44 South Broadway, 4th Floor, White Plains, NY, United States, 10601 | https://www.turtlebeach.com |
| HyperX | View profile | 101-250 | Fountain Valley, California, United States, North America | https://www.hyperxgaming.com/en |
| Corsair Gaming Inc Ordinary Shares | View profile | 2387 | 115 N. McCarthy Boulevard, Milpitas, CA, United States, 95035 | https://www.corsair.com |
| Plantronics | View profile | - | Santa Cruz, California, United States, North America | http://www.plantronics.com/ |
| Logitech International SA | View profile | 7300 | EPFL - Quartier de l'Innovation, Daniel Borel Innovation Center, Lausanne, Switzerland, 1015 | https://www.logitech.com |
| Dell Technologies Inc Ordinary Shares - Class C | View profile | 120000 | One Dell Way, Round Rock, TX, United States, 78682 | https://www.delltechnologies.com |
Global gaming peripheral market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to gaming peripheral market will help companies and investors design strategic landscapes.
Others product was the largest segment with a revenue share of 33.83% in 2024. Horizon Databook has segmented the Global gaming peripheral market based on headsets, keyboard, controller, mice, others product covering the revenue growth of each sub-segment from 2018 to 2030.
- Global Gaming Peripheral Product Outlook (Revenue, USD Million, 2018-2030)
- Headsets
- Keyboard
- Controller
- Mice
- Others Product
- Global Gaming Peripheral Device Outlook (Revenue, USD Million, 2018-2030)
- PC
- Gaming Consoles
- Global Gaming Peripheral Type Outlook (Revenue, USD Million, 2018-2030)
- Wired
- Wireless
- Global Gaming Peripheral Distribution Channel Outlook (Revenue, USD Million, 2018-2030)
- Online
- Offline
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Our clientele includes a mix of gaming peripheral market companies, investment firms, advisory firms & academic institutions.
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Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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Horizon Databook provides a detailed overview of global-level data and insights on the Global gaming peripheral market , including forecasts for subscribers. This global databook contains high-level insights into Global gaming peripheral market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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Global gaming peripheral market size, by regions, 2018-2030 (US$M)
Top 10 countries: Gaming peripheral market size, 2024 (US$M)
Global gaming peripheral market share, by product, 2024 & 2030 (%, US$M)
Gaming peripheral market: Opportunity assessment by country
Global gaming peripheral market, by region, 2024 (US$M)
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