Global Cloud Gaming Market Size & Outlook, 2025-2030

The global cloud gaming market size was estimated at USD 2,265.4 million in 2024 and is projected to reach USD 21,041.1 million by 2030, growing at a CAGR of 44.3% from 2025 to 2030.
Revenue, 2024 (US$M)
$2,265.4
Forecast, 2030 (US$M)
$21,041.1
CAGR, 2025 - 2030
44.3%
Report Coverage
Worldwide

Global cloud gaming market highlights

  • The global cloud gaming market generated a revenue of USD 2,265.4 million in 2024 and is expected to reach USD 21,041.1 million by 2030.
  • The market is expected to grow at a CAGR (2025 - 2030) of 44.3% by 2030.
  • In terms of segment, file streaming accounted for a revenue of USD 1,809.7 million in 2024.
  • Video Streaming is the most lucrative type segment registering the fastest growth during the forecast period.
  • In terms of region, Asia Pacific was the largest revenue generating market in 2024.
  • Country-wise, India is expected to register the highest CAGR from 2025 to 2030.

Global data book summary

Market revenue in 2024USD 2,265.4 million
Market revenue in 2030USD 21,041.1 million
Growth rate44.3% (CAGR from 2025 to 2030)
Largest segmentFile streaming
Fastest growing segmentVideo Streaming
Historical data covered2018 - 2023
Base year for estimation2024
Forecast period covered2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationVideo Streaming, File Streaming

Other key industry trends

  • In terms of revenue, the North America accounted for 22.7% of the global cloud gaming market in 2024.
  • By country, the U.S. is projected to lead the global market in terms of revenue in 2030.
  • By country, India is the fastest growing regional market and is projected to reach USD 1,323.8 million by 2030.

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Cloud Gaming Market Companies

Name Profile # Employees HQ Website
Ubitus View profile 501-1000 Tokyo, Tokyo, Japan, Asia https://ubitus.net/
Sony Group Corp View profile 113000 7-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075 https://www.sony.com
Tencent Holdings Ltd View profile 104787 No. 33 Haitian 2nd Road, Tencent Binhai Towers, Nanshan District, Shenzhen, China, People's Republic of, 518054 http://www.tencent.com
NVIDIA Corp View profile 29600 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 https://www.nvidia.com
Microsoft Corp View profile 221000 One Microsoft Way, Redmond, WA, United States, 98052-6399 https://www.microsoft.com
International Business Machines Corp View profile 282200 One New Orchard Road, Armonk, NY, United States, 10504 http://www.ibm.com
Intel Corp View profile 124800 2200 Mission College Boulevard, Santa Clara, CA, United States, 95054-1549 https://www.intel.com
Alphabet Inc Class C View profile 180895 1600 Amphitheatre Parkway, Mountain View, CA, United States, 94043 https://www.abc.xyz
Electronic Arts Inc View profile 13400 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 https://www.ea.com
Apple Inc View profile 161000 One Apple Park Way, Cupertino, CA, United States, 95014 https://www.apple.com
Amazon.com Inc View profile 1525000 410 Terry Avenue North, Seattle, WA, United States, 98109-5210 https://www.amazon.com

Global cloud gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to cloud gaming market will help companies and investors design strategic landscapes.


File streaming was the largest segment with a revenue share of 79.88% in 2024. Horizon Databook has segmented the Global cloud gaming market based on video streaming, file streaming covering the revenue growth of each sub-segment from 2018 to 2030.


  • Global Cloud Gaming Type Outlook (Revenue, USD Million, 2018-2030)
    • Video Streaming
    • File Streaming
  • Global Cloud Gaming Device Outlook (Revenue, USD Million, 2018-2030)
    • Smartphones
    • Tablets
    • Gaming Consoles
    • PCs & Laptops
    • Smart TVs
    • Head Mounted Displays
  • Global Cloud Gaming Gamer Type Outlook (Revenue, USD Million, 2018-2030)
    • Casual Gamers
    • Avid Gamers
    • Lifestyle Gamers

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  • Our clientele includes a mix of cloud gaming market companies, investment firms, advisory firms & academic institutions.
  • 30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
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Horizon Databook provides a detailed overview of global-level data and insights on the Global cloud gaming market , including forecasts for subscribers. This global databook contains high-level insights into Global cloud gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Global cloud gaming market size, by regions, 2018-2030 (US$M)

Top 10 countries: Cloud gaming market size, 2023 (US$M)

Global cloud gaming market share, by type, 2023 & 2030 (%, US$M)

Cloud gaming market: Opportunity assessment by country

Global cloud gaming market, by region, 2024 (US$M)

Global cloud gaming market size, by regions, 2018-2030 (US$M)

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