Market revenue in 2023 | USD 22,671.3 million |
Market revenue in 2030 | USD 51,028.6 million |
Growth rate | 12.3% (CAGR from 2023 to 2030) |
Largest segment | 3d modeling |
Fastest growing segment | Visual Effects |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | 3D Modeling, Motion Graphics, 3D Rendering, Visual Effects |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to 3d animation market will help companies and investors design strategic landscapes.
3d modeling was the largest segment with a revenue share of 30.24% in 2023. Horizon Databook has segmented the Global 3d animation market based on 3d modeling, motion graphics, 3d rendering, visual effects covering the revenue growth of each sub-segment from 2018 to 2030.
Visual effects (VFX) involve the creation of live action imagery by using computer-generated graphics. VFX is executed in the post-production stage with the use of technologies and multiple tools such as animation, graphics design, and modelling. The VFX industry is fast emerging as an indispensable part of games and film making.
The visual media consumption in digital platforms is increasing day by day, owing to the shift of audience from content ownership to having real-time access to a digital library. The trend of outsourcing VFX from the developed countries to the cost-effective developing countries is on the rise and has adversely affected the artists in the advanced nations. In order to overcome the problem of offshoring, the government and well-established organizations of developed countries such as the U.K. and Canada have started offering subsidies, grants, and tax reliefs to companies operating in the field of 3D animation.
Horizon Databook provides a detailed overview of global-level data and insights on the Global 3d animation market , including forecasts for subscribers. This global databook contains high-level insights into Global 3d animation market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
Type | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | 2028 | 2029 | 2030 | CAGR |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
North America | 5,305.5 | 5,784.8 | 6,313.9 | 6,907.3 | 7,600.2 | 8,371.2 | 9,234.8 | 10,233.8 | 11,356.0 | 12,630.6 | 14,080.5 | 15,750.2 | 17,663.9 | 11.3% |
Europe | 3,050.3 | 3,362.0 | 3,707.1 | 4,114.0 | 4,580.8 | 5,114.7 | 5,722.9 | 6,413.2 | 7,207.3 | 8,118.7 | 9,166.5 | 10,362.4 | 11,733.6 | 12.6% |
Asia Pacific | 3,996.3 | 4,426.8 | 4,909.1 | 5,470.1 | 6,106.2 | 6,840.7 | 7,695.9 | 8,671.1 | 9,807.6 | 11,128.8 | 12,669.3 | 14,464.5 | 16,562.3 | 13.5% |
Latin America | 910.5 | 1,008.3 | 1,114.8 | 1,235.8 | 1,371.7 | 1,513.7 | 1,674.0 | 1,856.4 | 2,055.1 | 2,275.3 | 2,518.4 | 2,793.0 | 3,098.6 | 10.8% |
MEA | 487.3 | 540.3 | 598.9 | 665.9 | 743.3 | 831.0 | 932.0 | 1,048.5 | 1,183.2 | 1,339.4 | 1,520.5 | 1,728.6 | 1,970.2 | 13.1% |
Overall | 13,749.9 | 15,122.2 | 16,643.8 | 18,393.1 | 20,402.1 | 22,671.3 | 25,259.6 | 28,222.9 | 31,609.3 | 35,492.7 | 39,955.2 | 45,098.7 | 51,028.6 | 12.3% |
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