Canada Video Game Market Size & Outlook, 2025-2030
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Canada video game market highlights
- The Canada video game market generated a revenue of USD 10,276.6 million in 2024 and is expected to reach USD 21,013.9 million by 2030.
- The Canada market is expected to grow at a CAGR of 12.5% from 2025 to 2030.
- In terms of segment, mobile was the largest revenue generating device in 2024.
- Mobile is the most lucrative device segment registering the fastest growth during the forecast period.
Video game market data book summary
| Market revenue in 2024 | USD 10,276.6 million |
| Market revenue in 2030 | USD 21,013.9 million |
| Growth rate | 12.5% (CAGR from 2025 to 2030) |
| Largest segment | Mobile |
| Fastest growing segment | Mobile |
| Historical data | 2018 - 2023 |
| Base year | 2024 |
| Forecast period | 2025 - 2030 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Console, Mobile, Computer |
| Key market players worldwide | Apple Inc, The Walt Disney Co, Electronic Arts Inc, Microsoft Corp, Nintendo Co Ltd, Sony Group Corp ADR, Tencent Holdings Ltd |
Other key industry trends
- In terms of revenue, Canada accounted for 3.4% of the global video game market in 2024.
- Country-wise, China is expected to lead the global market in terms of revenue in 2030.
- In North America, U.S. video game market is projected to lead the regional market in terms of revenue in 2030.
- Canada is the fastest growing regional market in North America and is projected to reach USD 21,013.9 million by 2030.
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Video Game Market Scope
Video Game Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| The Walt Disney Co | View profile | 225000 | 500 South Buena Vista Street, Burbank, CA, United States, 91521 | https://www.thewaltdisneycompany.com |
| Nintendo Co Ltd | View profile | 7317 | 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan, 601-8501 | http://www.nintendo.co.jp |
| Tencent Holdings Ltd | View profile | 104787 | No. 33 Haitian 2nd Road, Tencent Binhai Towers, Nanshan District, Shenzhen, China, People's Republic of, 518054 | http://www.tencent.com |
| Sony Group Corp ADR | View profile | 113000 | 7-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075 | https://www.sony.com |
| Microsoft Corp | View profile | 221000 | One Microsoft Way, Redmond, WA, United States, 98052-6399 | https://www.microsoft.com |
| Electronic Arts Inc | View profile | 13400 | 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 | https://www.ea.com |
| Apple Inc | View profile | 161000 | One Apple Park Way, Cupertino, CA, United States, 95014 | https://www.apple.com |
Canada video game market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to video game market will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 54.54% in 2024. Horizon Databook has segmented the Canada video game market based on console, mobile, computer covering the revenue growth of each sub-segment from 2018 to 2030.
The video game market in Canada has witnessed remarkable growth in recent years, establishing itself as a thriving and influential industry. This growth can be attributed to several factors, including the increasing popularity of gaming, advancements in technology and supportive government initiatives.
An instance of this growth is the success of the Canadian video game company Ubisoft Montreal and its critically acclaimed game Assassin’s Creed series. Ubisoft Montreal studio gained global recognition for its Assassin’s Creed series, the franchise quickly captured the attention of gamers worldwide with its immersive historical settings, compelling narratives, and innovative gameplay mechanics.
Moreover, the Canadian government support for the video game industry played a crucial role in the market growth. The country has implemented various programs and incentives to attract and retain game development companies.
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Our clientele includes a mix of video game market companies, investment firms, advisory firms & academic institutions.
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Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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Horizon Databook provides a detailed overview of country-level data and insights on the Canada video game market , including forecasts for subscribers. This country databook contains high-level insights into Canada video game market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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Canada Device - Video Game Market size, 2024 - 2030 (US$M)
Canada Video Game Market Outlook Share, 2024 & 2030 (US$M)
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