Market revenue in 2023 | USD 894.2 million |
Market revenue in 2030 | USD 2,945.7 million |
Growth rate | 18.6% (CAGR from 2023 to 2030) |
Largest segment | Solution |
Fastest growing segment | Services |
Historical data | 2018 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Solution, Services |
Key market players worldwide | Electronic Arts Inc, Nintendo Co Ltd, Square Enix Holdings Co Ltd, Konami Group Corp, Sega Sammy Holdings Inc, Red Truck Entertainment Inc, Ubisoft Entertainment, Take-Two Interactive Software Inc, Microsoft Corp, Cyanide, Dovetail Games, HB Studios, Sports Interactive, Visual Concepts, Big Ant Studios |
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Name | Profile | # Employees | HQ | Website |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to virtual sports market will help companies and investors design strategic landscapes.
Solution was the largest segment with a revenue share of 85.28% in 2023. Horizon Databook has segmented the Japan virtual sports market based on solution, services covering the revenue growth of each sub-segment from 2018 to 2030.
Horizon Databook provides a detailed overview of country-level data and insights on the Japan virtual sports market, including forecasts for subscribers. This country databook contains high-level insights into Japan virtual sports market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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