UK Virtual Reality In Gaming Market Size & Outlook

The virtual reality in gaming market in UK is expected to reach a projected revenue of US$ 3,132.6 million by 2027. A compound annual growth rate of 24.7% is expected of UK virtual reality in gaming market from 2021 to 2027.
Revenue, 2020 (US$M)
$669.7
Forecast, 2027 (US$M)
$3,132.6
CAGR, 2021 - 2027
24.7%
Report Coverage
UK

UK virtual reality in gaming market highlights

  • The UK virtual reality in gaming market generated a revenue of USD 669.7 million in 2020 and is expected to reach USD 3,132.6 million by 2027.
  • The UK market is expected to grow at a CAGR of 24.7% from 2021 to 2027.
  • In terms of segment, hardware was the largest revenue generating component in 2020.
  • Hardware is the most lucrative component segment registering the fastest growth during the forecast period.


Virtual reality in gaming market data book summary

Market revenue in 2020USD 669.7 million
Market revenue in 2027USD 3,132.6 million
Growth rate24.7% (CAGR from 2020 to 2027)
Largest segmentHardware
Fastest growing segmentHardware
Historical data2014 - 2019
Base year2020
Forecast period2021 - 2027
Quantitative unitsRevenue in USD million
Market segmentationSoftware, Hardware
Key market players worldwideSony Group Corp, Microsoft Corp, Nintendo Co Ltd, Electronic Arts Inc, Meta Platforms Inc Class A, Samsung Electronics Co Ltd, Alphabet Inc Class A, HTC Corp DR, Tesla Inc, Qualcomm Inc


Other key industry trends

  • In terms of revenue, UK accounted for 4.5% of the global virtual reality in gaming market in 2020.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2027.
  • In Europe, Germany virtual reality in gaming market is projected to lead the regional market in terms of revenue in 2027.
  • Germany is the fastest growing regional market in Europe and is projected to reach USD 4,614.6 million by 2027.

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Virtual Reality In Gaming Market Scope

Virtual reality in gaming market segmentation & scope
Software
Hardware
Gaming Console
PC/ Desktop
Smartphone
Commercial Spaces
Individual

Virtual Reality In Gaming Market Companies

Name Profile # Employees HQ Website

UK virtual reality in gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to virtual reality in gaming market will help companies and investors design strategic landscapes.


Hardware was the largest segment with a revenue share of 65.03% in 2020. Horizon Databook has segmented the UK virtual reality in gaming market based on software, hardware covering the revenue growth of each sub-segment from 2014 to 2027.


In the UK, many small-scale medical device companies and global manufacturers form the medical device manufacturing market. There are around 3,800 companies in the medical technology sector, and small and medium-sized enterprises hold 98% of the market.

There are many large companies in the U.S., which have subsidiaries in the UK. Orthopedics is the main strength of UK manufacturers, and fields like cardiovascular devices, imaging, and diagnostics play a major role in making the UK strong in the field of manufacturing medical devices.

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Horizon Databook provides a detailed overview of country-level data and insights on the UK virtual reality in gaming market , including forecasts for subscribers. This country databook contains high-level insights into UK virtual reality in gaming market from 2014 to 2027, including revenue numbers, major trends, and company profiles.

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UK virtual reality in gaming market size, by component, 2014-2027 (US$M)

UK Virtual Reality In Gaming Market Outlook Share, 2020 & 2027 (US$M)

UK virtual reality in gaming market size, by component, 2014-2027 (US$M)

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