North America Virtual Production Market Size & Outlook

The virtual production market in North America is expected to reach a projected revenue of US$ 3,869.6 million by 2033. A compound annual growth rate of 18.6% is expected of North America virtual production market from 2026 to 2033.
Revenue, 2025 (US$M)
$1,010.3
Forecast, 2033 (US$M)
$3,869.6
CAGR, 2026 - 2033
18.6%
Report Coverage
North America

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North America virtual production market, 2021-2033 (US$M)

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North America virtual production market highlights

  • The North America virtual production market generated a revenue of USD 1,010.3 million in 2025.
  • The market is expected to grow at a CAGR of 18.6% from 2026 to 2033.
  • In terms of segment, software was the largest revenue generating component in 2025.
  • Services is the most lucrative component segment registering the fastest growth during the forecast period.
  • Country-wise, Canada is expected to register the highest CAGR from 2026 to 2033.


North America data book summary

Market revenue in 2025USD 1,010.3 million
Market revenue in 2033USD 3,869.6 million
Growth rate18.6% (CAGR from 2026 to 2033)
Largest segmentSoftware
Fastest growing segmentServices
Historical data covered2021 - 2024
Base year for estimation2025
Forecast period covered2026 - 2033
Quantitative unitsRevenue in USD million
Market segmentationHardware, Software, Services
Key market players worldwideAdobe Inc, AGC Inc, Autodesk Inc, Epic Corp, HTC, NVIDIA Corp, The Walt Disney Co, Grom Social Enterprises Inc


Other key industry trends

  • In terms of revenue, North America region accounted for 35.6% of the global virtual production market in 2025.
  • Globally, North America is projected to lead the regional market in terms of revenue in 2033.
  • Asia Pacific is the fastest growing regional market and is projected to reach USD 3,761.7 million by 2033.

Software was the largest segment with a revenue share of 48.2% in 2025. Horizon Databook has segmented the North America virtual production market based on hardware, software, services covering the revenue growth of each sub-segment from 2021 to 2033.


Prominent adoption of virtual production and advanced VFX technologies coupled with high implementation of virtual production by leading film studios in the region, such as, Walt Disney Studios, Viacom CBS, Warner Media and NBC Universal, is projected to have positive influence on the growth in the region.

Furthermore, significant investments by the companies in research & development for creating advanced virtual production software solutions also ascend the development of the regional market. 

For Instance, in June 2020, the play station software, Unreal Engine 4.25, produced by Epic Games, Inc., has been updated, and an enhanced version of Unreal Engine has also been released. A VFX program called Unreal Engine is used for creating, visualizing, and editing visual effects in real-time.

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Virtual Production Market Companies

Name Profile # Employees HQ Website
Grom Social Enterprises Inc View profile 105 2060 NW Boca Raton Boulevard, Suite 6, Boca Raton, FL, United States, 33431 https://www.gromsocialenterprises.com
Autodesk Inc View profile 13700 One Market Street, Suite 400, San Francisco, CA, United States, 94105 https://www.autodesk.com
HTC View profile 10001+ Taoyüan, T'ai-wan, Taiwan, Asia http://www.htc.com
The Walt Disney Co View profile 225000 500 South Buena Vista Street, Burbank, CA, United States, 91521 https://www.thewaltdisneycompany.com
AGC Inc View profile 61671 1-5-1, Marunouchi, Chiyoda-ku, Tokyo, Japan, 100-8405 https://www.agc.com
Adobe Inc View profile 29945 345 Park Avenue, San Jose, CA, United States, 95110-2704 https://www.adobe.com
NVIDIA Corp View profile 29600 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 https://www.nvidia.com
Epic Corp View profile 2 PO Box 11147, Newport Beach, CA, United States, 92658

North America virtual production market size, by country, 2021-2033 (US$M)

North America Virtual Production Market Outlook Share, 2025 & 2033 (US$M)

North America virtual production market size, by country, 2021-2033 (US$M)

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