Market revenue in 2023 | USD 157.3 million |
Market revenue in 2030 | USD 562.8 million |
Growth rate | 20% (CAGR from 2023 to 2030) |
Largest segment | Software |
Fastest growing segment | Services |
Historical data | 2018 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Hardware, Software, Services |
Key market players worldwide | Adobe Inc, AGC Inc, Autodesk Inc, Epic Corp, HTC, NVIDIA Corp, The Walt Disney Co, Grom Social Enterprises Inc |
Software was the largest segment with a revenue share of 41.77% in 2023. Horizon Databook has segmented the Japan virtual production market based on hardware, software, services covering the revenue growth of each sub-segment from 2018 to 2030.
Japan is also expected to account for a significant share over the forecast period. The increasing adoption of advanced content production technology is anticipated to fuel the market demand. The need for VFX has increased over time due to the development of AI and ML technology.
For instance, in 2021, Hibino partnered with ROE Visual to create a virtual production facility in Japan. One of the biggest AV suppliers in Japan, The Hibino Group, provides a range of goods and services. Hibino, a pioneer in live music and events, has expanded its offerings with the addition of a VFX company.
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