Market revenue in 2023 | USD 564.0 million |
Market revenue in 2030 | USD 1,832.7 million |
Growth rate | 18.3% (CAGR from 2023 to 2030) |
Largest segment | Software |
Fastest growing segment | Services |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Hardware, Software, Services |
Key market players worldwide | Adobe Inc, AGC Inc, Autodesk Inc, Epic Corp, HTC, NVIDIA Corp, The Walt Disney Co, Grom Social Enterprises Inc |
Software was the largest segment with a revenue share of 41.77% in 2023. Horizon Databook has segmented the Europe virtual production market based on hardware, software, services covering the revenue growth of each sub-segment from 2018 to 2030.
Europe is expected to develop rapidly during the forecast era. Over the course of the forecast period, the market is anticipated to expand in the European area due to the advancement of visual effects technologies. The prevalence of VFX-based television and film categories and recent innovations in virtual production are expected to spur market expansion in the area.
For instance, In June 2021, Warner Brothers Studios revealed the debut of V Stage, one of Europe's biggest virtual production stages, providing a virtual production setting that employs a grid of over 2,600 LED screens by combining them with a powerful processing system.
In addition, MARS Volume launched its specialized business space in London in August for virtual productions. Bild Studios, pioneers in graphic design, and media engineers created and constructed it. The building will serve as an innovation center for the research and development of virtual production technologies and processes.
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