Mexico Virtual Content Creation Market Size & Outlook

The virtual content creation market in Mexico is expected to reach a projected revenue of US$ 441.7 million by 2030. A compound annual growth rate of 25.6% is expected of Mexico virtual content creation market from 2024 to 2030.
Revenue, 2023 (US$M)
$89.5
Forecast, 2030 (US$M)
$441.7
CAGR, 2024 - 2030
25.6%
Report Coverage
Mexico

Mexico virtual content creation market highlights

  • The Mexico virtual content creation market generated a revenue of USD 89.5 million in 2023 and is expected to reach USD 441.7 million by 2030.
  • The Mexico market is expected to grow at a CAGR of 25.6% from 2024 to 2030.
  • In terms of segment, games was the largest revenue generating content type in 2023.
  • 360 degree Photos is the most lucrative content type segment registering the fastest growth during the forecast period.


Virtual content creation market data book summary

Market revenue in 2023USD 89.5 million
Market revenue in 2030USD 441.7 million
Growth rate25.6% (CAGR from 2023 to 2030)
Largest segmentGames
Fastest growing segment360 degree Photos
Historical data2018 - 2022
Base year2023
Forecast period2024 - 2030
Quantitative unitsRevenue in USD million
Market segmentationVideos, 360 degree Photos, Games
Key market players worldwideCoStar Group Inc, Walmart Inc, Koncept VR, Life360 Inc Chess Depository Interest, Panedia, SubVRsive, WeMakeVR, WEVR, Vizor.io, Portellus, blippr, VIAR


Other key industry trends

  • In terms of revenue, Mexico accounted for 1.7% of the global virtual content creation market in 2023.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
  • In Latin America, Brazil virtual content creation market is projected to lead the regional market in terms of revenue in 2030.
  • Brazil is the fastest growing regional market in Latin America and is projected to reach USD 473.8 million by 2030.

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Virtual Content Creation Market Companies

Name Profile # Employees HQ Website

Mexico virtual content creation market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to virtual content creation market will help companies and investors design strategic landscapes.


Games was the largest segment with a revenue share of 42.23% in 2023. Horizon Databook has segmented the Mexico virtual content creation market based on videos, 360 degree photos, games covering the revenue growth of each sub-segment from 2018 to 2030.


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Target buyers of Mexico virtual content creation market databook

  • Our clientele includes a mix of virtual content creation market companies, investment firms, advisory firms & academic institutions.
  • 30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
  • Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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Horizon Databook provides a detailed overview of country-level data and insights on the Mexico virtual content creation market , including forecasts for subscribers. This country databook contains high-level insights into Mexico virtual content creation market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Mexico virtual content creation market size, by content type, 2018-2030 (US$M)

Mexico Virtual Content Creation Market Outlook Share, 2023 & 2030 (US$M)

Mexico virtual content creation market size, by content type, 2018-2030 (US$M)

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