Market revenue in 2024 | USD 9,557.8 million |
Market revenue in 2030 | USD 86,422.6 million |
Growth rate | 44.3% (CAGR from 2025 to 2030) |
Largest segment | Software |
Fastest growing segment | Services |
Historical data | 2018 - 2023 |
Base year | 2024 |
Forecast period | 2025 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Infrastructure, Hardware, Software, Services |
Key market players worldwide | Meta Platforms Inc Class A, Tencent Holdings Ltd, NetEase Inc ADR, NVIDIA Corp, Epic Corp, Roblox Corp Ordinary Shares - Class A, Nextech3d AI Corp Ordinary Shares - New Shares, Grayscale Decentraland Trust (MANA), Microsoft Corp, Antier Solutions Pvt Ltd, ByteDance, Unity Technologies, Lilith Games, The Sandbox, Active Theory |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to metaverse market will help companies and investors design strategic landscapes.
Software was the largest segment with a revenue share of 43.85% in 2024. Horizon Databook has segmented the Germany metaverse market based on infrastructure, hardware, software, services covering the revenue growth of each sub-segment from 2018 to 2030.
The metaverse also has the potential to expand access to education and make it more equitable. Virtual classrooms and online learning environments can provide access to education for students who may be unable to attend physical classes due to distance, mobility issues, or other barriers.
For instance, there are some German schools and universities that are exploring the potential of the metaverse for education. For example, the University of Applied Sciences in Potsdam has developed a virtual campus within the metaverse, which allows students to attend virtual lectures, participate in group projects, and interact with each other and their professors in real-time.
Flying Sheep Studios is creating a metaverse game with support from the German government totaling USD 1.2 million. The Cologne-based startup plans to utilize the money to create the game Star Life, which will also use blockchain components in the form of non-fungible tokens (NFTs).
Horizon Databook provides a detailed overview of country-level data and insights on the Germany metaverse market , including forecasts for subscribers. This country databook contains high-level insights into Germany metaverse market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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