Market revenue in 2023 | USD 423.8 million |
Market revenue in 2030 | USD 717.4 million |
Growth rate | 7.8% (CAGR from 2023 to 2030) |
Largest segment | Controllers |
Fastest growing segment | Gaming Chairs |
Historical data | 2018 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Gaming Chairs, Controllers, Headsets and Audio Equipments, Keyboards and Mouse |
Key market players worldwide | Logitech International SA, Temasek Holdings, Corsair Gaming Inc Ordinary Shares, GN Store Nord A/S, HyperX, Guillemot Corporation, Asustek Computer Inc GDR, Turtle Beach Corp, Microsoft Corp |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to gaming accessories market will help companies and investors design strategic landscapes.
Controllers was the largest segment with a revenue share of 30.82% in 2023. Horizon Databook has segmented the China gaming accessories market based on gaming chairs, controllers, headsets and audio equipments, keyboards and mouse covering the revenue growth of each sub-segment from 2018 to 2030.
Horizon Databook provides a detailed overview of country-level data and insights on the China gaming accessories market , including forecasts for subscribers. This country databook contains high-level insights into China gaming accessories market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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