U.S. Game Engines Market Size & Outlook, 2024-2030

The game engines market in the United States is expected to reach a projected revenue of US$ 1,722.7 million by 2030. A compound annual growth rate of 16.8% is expected of the United States game engines market from 2025 to 2030.
Revenue, 2024 (US$M)
$686.6
Forecast, 2030 (US$M)
$1,722.7
CAGR, 2025 - 2030
16.8%
Report Coverage
U.S.

U.S. game engines market highlights

  • The U.S. game engines market generated a revenue of USD 686.6 million in 2024 and is expected to reach USD 1,722.7 million by 2030.
  • The U.S. market is expected to grow at a CAGR of 16.8% from 2025 to 2030.
  • In terms of segment, solution was the largest revenue generating component in 2024.
  • Services is the most lucrative component segment registering the fastest growth during the forecast period.

Game engines market data book summary

Market revenue in 2024USD 686.6 million
Market revenue in 2030USD 1,722.7 million
Growth rate16.8% (CAGR from 2025 to 2030)
Largest segmentSolution
Fastest growing segmentServices
Historical data2018 - 2023
Base year2024
Forecast period2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationSolution, Services
Key market players worldwideUnity Software Inc Ordinary Shares, Buildbox, Clickteam, Cocos, Crytek, Marmalade Technologies, Phaser, RPG Maker Web, Stencyl, The Game Creators, Unreal Engine, YoYo Games

Other key industry trends

  • In terms of revenue, U.S. accounted for 22.3% of the global game engines market in 2024.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
  • In North America, U.S. game engines market is projected to lead the regional market in terms of revenue in 2030.
  • Canada is the fastest growing regional market in North America and is projected to reach USD 374.2 million by 2030.

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Game Engines Market Companies

Name Profile # Employees HQ Website

U.S. game engines market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to game engines market will help companies and investors design strategic landscapes.


Solution was the largest segment with a revenue share of 80.5% in 2024. Horizon Databook has segmented the U.S. game engines market based on solution, services covering the revenue growth of each sub-segment from 2018 to 2030.


The U.S. is one of the leaders in the global game engine market due to the continuous release of new game titles and the high growth of the overall video gaming industry. For instance, according to the 2020 Entertainment Software Association (ESA) study, Further, according to the ESA, 66% of Americans (over 215 million people) of all ages and backgrounds play video games regularly.

This led to the emergence of high-quality and technologically advanced games with the most impressive graphics. Thus, the growing number of regular video game players in the country is projected to boost game engine market.

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Horizon Databook provides a detailed overview of country-level data and insights on the U.S. game engines market , including forecasts for subscribers. This country databook contains high-level insights into U.S. game engines market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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U.S. game engines market size, by component, 2018-2030 (US$M)

U.S. Game Engines Market Outlook Share, 2024 & 2030 (US$M)

U.S. game engines market size, by component, 2018-2030 (US$M)

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