Market revenue in 2024 | USD 686.6 million |
Market revenue in 2030 | USD 1,722.7 million |
Growth rate | 16.8% (CAGR from 2025 to 2030) |
Largest segment | Solution |
Fastest growing segment | Services |
Historical data | 2018 - 2023 |
Base year | 2024 |
Forecast period | 2025 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Solution, Services |
Key market players worldwide | Unity Software Inc Ordinary Shares, Buildbox, Clickteam, Cocos, Crytek, Marmalade Technologies, Phaser, RPG Maker Web, Stencyl, The Game Creators, Unreal Engine, YoYo Games |
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Name | Profile | # Employees | HQ | Website |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to game engines market will help companies and investors design strategic landscapes.
Solution was the largest segment with a revenue share of 80.5% in 2024. Horizon Databook has segmented the U.S. game engines market based on solution, services covering the revenue growth of each sub-segment from 2018 to 2030.
The U.S. is one of the leaders in the global game engine market due to the continuous release of new game titles and the high growth of the overall video gaming industry. For instance, according to the 2020 Entertainment Software Association (ESA) study, Further, according to the ESA, 66% of Americans (over 215 million people) of all ages and backgrounds play video games regularly.
This led to the emergence of high-quality and technologically advanced games with the most impressive graphics. Thus, the growing number of regular video game players in the country is projected to boost game engine market.
Horizon Databook provides a detailed overview of country-level data and insights on the U.S. game engines market , including forecasts for subscribers. This country databook contains high-level insights into U.S. game engines market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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