China Game Engines Market Size & Outlook, 2024-2030

The game engines market in China is expected to reach a projected revenue of US$ 973.0 million by 2030. A compound annual growth rate of 18.1% is expected of China game engines market from 2025 to 2030.
Revenue, 2024 (US$M)
$363.8
Forecast, 2030 (US$M)
$973.0
CAGR, 2025 - 2030
18.1%
Report Coverage
China

China game engines market highlights

  • The China game engines market generated a revenue of USD 389.0 million in 2023 and is expected to reach USD 1,203.1 million by 2030.
  • The China market is expected to grow at a CAGR of 17.5% from 2024 to 2030.
  • In terms of segment, solution was the largest revenue generating component in 2023.
  • Services is the most lucrative component segment registering the fastest growth during the forecast period.


Game engines market data book summary

Market revenue in 2023USD 389.0 million
Market revenue in 2030USD 1,203.1 million
Growth rate17.5% (CAGR from 2023 to 2030)
Largest segmentSolution
Fastest growing segmentServices
Historical data2017 - 2022
Base year2023
Forecast period2024 - 2030
Quantitative unitsRevenue in USD million
Market segmentationSolution, Services
Key market players worldwideUnity Software Inc Ordinary Shares, Buildbox, Clickteam, Cocos, Crytek, Marmalade Technologies, Phaser, RPG Maker Web, Stencyl, The Game Creators, Unreal Engine, YoYo Games


Other key industry trends

  • In terms of revenue, China accounted for 14.5% of the global game engines market in 2023.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
  • In Asia Pacific, China game engines market is projected to lead the regional market in terms of revenue in 2030.
  • India is the fastest growing regional market in Asia Pacific and is projected to reach USD 288.5 million by 2030.

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Game Engines Market Companies

Name Profile # Employees HQ Website

China game engines market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to game engines market will help companies and investors design strategic landscapes.


Solution was the largest segment with a revenue share of 79.91% in 2024. Horizon Databook has segmented the China game engines market based on solution, services covering the revenue growth of each sub-segment from 2018 to 2030.


The increasing number of gamers in China creates demand for game engines. In addition, the supportive factors, including high-performance cloud gaming services, the overall growth of the mini-games played inside mobile apps, and the rising trend of esports, are fueling the growth of the game engines market.

Further, the country is seeing rapid growth in demand for massively multiplayer online role-playing games (MMORPGs), Multiplayer online battle arena (MOBA) games, and Battle Royale games. Demand for such games among the Chinese population is projected to be opportunistic for the market's growth.

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Horizon Databook provides a detailed overview of country-level data and insights on the China game engines market , including forecasts for subscribers. This country databook contains high-level insights into China game engines market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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China game engines market size, by component, 2018-2030 (US$M)

China Game Engines Market Outlook Share, 2024 & 2030 (US$M)

China game engines market size, by component, 2018-2030 (US$M)

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