Market revenue in 2023 | USD 168.5 million |
Market revenue in 2030 | USD 907.8 million |
Growth rate | 27.2% (CAGR from 2023 to 2030) |
Largest segment | Software |
Fastest growing segment | Software |
Historical data covered | 2018 - 2022 |
Base year for estimation | 2023 |
Forecast period covered | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Software, Services |
Key market players worldwide | Microsoft Corp, Vivendi SE, Electronic Arts Inc, HTC Corp DR, Intel Corp, Nintendo Co Ltd, NVIDIA Corp, Tencent Holdings Ltd ADR, Modern Times Group, Valve Software |
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The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to esports market will help companies and investors design strategic landscapes.
Software was the largest segment with a revenue share of 58.81% in 2023. Horizon Databook has segmented the Latin America esports market based on software, services covering the revenue growth of each sub-segment from 2018 to 2030.
Horizon Databook provides a detailed overview of continent-level data and insights on the Latin America esports market , including forecasts for subscribers. This continent databook contains high-level insights into Latin America esports market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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